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README.md
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README.md
@@ -1,6 +1,6 @@
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# 🌌 Antigravity Awesome Skills: 223+ Agentic Skills for Claude Code, Gemini CLI, Cursor, Copilot & More
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# 🌌 Antigravity Awesome Skills: 225+ Agentic Skills for Claude Code, Gemini CLI, Cursor, Copilot & More
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> **The Ultimate Collection of 223+ Universal Agentic Skills for AI Coding Assistants — Claude Code, Gemini CLI, Codex CLI, Antigravity IDE, GitHub Copilot, Cursor, OpenCode**
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> **The Ultimate Collection of 225+ Universal Agentic Skills for AI Coding Assistants — Claude Code, Gemini CLI, Codex CLI, Antigravity IDE, GitHub Copilot, Cursor, OpenCode**
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[](https://opensource.org/licenses/MIT)
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[](https://claude.ai)
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@@ -11,7 +11,7 @@
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[](https://github.com/opencode-ai/opencode)
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[](https://github.com/anthropics/antigravity)
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**Antigravity Awesome Skills** is a curated, battle-tested library of **223 high-performance agentic skills** designed to work seamlessly across all major AI coding assistants:
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**Antigravity Awesome Skills** is a curated, battle-tested library of **225 high-performance agentic skills** designed to work seamlessly across all major AI coding assistants:
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- 🟣 **Claude Code** (Anthropic CLI)
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- 🔵 **Gemini CLI** (Google DeepMind)
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@@ -55,7 +55,7 @@ git clone https://github.com/sickn33/antigravity-awesome-skills.git .agent/skill
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@brainstorming help me design a todo app
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```
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That's it! Your AI assistant now has 223 specialized skills. 🎉
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That's it! Your AI assistant now has 225 specialized skills. 🎉
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**Additional Resources:**
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@@ -109,7 +109,7 @@ The repository is organized into several key areas of expertise:
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---
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## Full Skill Registry (223/223)
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## Full Skill Registry (225/225)
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Below is the complete list of available skills. Each skill folder contains a `SKILL.md` that can be imported into Antigravity or Claude Code.
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@@ -132,18 +132,18 @@ Below is the complete list of available skills. Each skill folder contains a `SK
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| **Algorithmic Art** | Creating algorithmic art using p5. | `skills/algorithmic-art` |
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| **Analytics Tracking** | Set up analytics tracking with GA4, GTM, and custom event implementations for marketing measurement. | `skills/analytics-tracking` |
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| **API Fuzzing for Bug Bounty** | This skill should be used when the user asks to "test API security", "fuzz APIs", "find IDOR vulnerabilities", "test REST API", "test GraphQL", "API penetration testing", "bug bounty API testing", or needs guidance on API security assessment techniques. | `skills/api-fuzzing-bug-bounty` |
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| **API Patterns** | API design principles and decision-making. REST vs GraphQL vs tRPC selection, response formats, versioning. | `skills/api-patterns` |
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| **App Builder** | Main application building orchestrator. Creates full-stack applications from natural language requests. | `skills/app-builder` |
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| **API Patterns** | API design principles and decision-making. REST vs GraphQL vs tRPC selection, response formats, versioning. | `skills/api-patterns` |
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| **App Builder** | Main application building orchestrator. Creates full-stack applications from natural language requests. | `skills/app-builder` |
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| **App Store Optimization** | Complete App Store Optimization (ASO) toolkit for researching, optimizing, and tracking mobile app performance on Apple App Store and Google Play Store. | `skills/app-store-optimization` |
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| **Architecture** | Architectural decision-making framework. Requirements analysis, trade-off evaluation, ADR documentation. | `skills/architecture` |
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| **Architecture** | Architectural decision-making framework. Requirements analysis, trade-off evaluation, ADR documentation. | `skills/architecture` |
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| **Autonomous Agent Patterns** | "Design patterns for building autonomous coding agents. | `skills/autonomous-agent-patterns` |
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| **Autonomous Agents** | AI systems that independently decompose goals, plan actions, execute tools. ReAct, reflection. | `skills/autonomous-agents` |
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| **AWS Penetration Testing** | This skill should be used when the user asks to "pentest AWS", "test AWS security", "enumerate IAM", "exploit cloud infrastructure", "AWS privilege escalation", "S3 bucket testing", "metadata SSRF", "Lambda exploitation", or needs guidance on Amazon Web Services security assessment. | `skills/aws-penetration-testing` |
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| **AWS Serverless** | Serverless on AWS. Lambda, API Gateway, DynamoDB, SQS/SNS, SAM/CDK deployment. | `skills/aws-serverless` |
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| **Azure Functions** | Azure Functions patterns. Isolated worker model, Durable Functions, cold start optimization. | `skills/azure-functions` |
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| **Backend Guidelines** | Comprehensive backend development guide for Node. | `skills/backend-dev-guidelines` |
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| **Bash Linux** | Bash/Linux terminal patterns. Critical commands, piping, error handling, scripting. | `skills/bash-linux` |
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| **Behavioral Modes** | AI operational modes (brainstorm, implement, debug, review, teach, ship, orchestrate). | `skills/behavioral-modes` |
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| **Bash Linux** | Bash/Linux terminal patterns. Critical commands, piping, error handling, scripting. | `skills/bash-linux` |
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| **Behavioral Modes** | AI operational modes (brainstorm, implement, debug, review, teach, ship, orchestrate). | `skills/behavioral-modes` |
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| **BlockRun** | Agent wallet for LLM micropayments. Use when user needs capabilities Claude lacks (image generation, real-time X/Twitter data) or explicitly requests external models ("blockrun", "use grok", "use gpt", "dall-e", "deepseek"). | `skills/blockrun` |
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| **Brainstorming** | "You MUST use this before any creative work - creating features, building components, adding functionality, or modifying behavior. | `skills/brainstorming` |
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| **Brand Guidelines (Anthropic)** | Applies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. | `skills/brand-guidelines-anthropic` |
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@@ -157,10 +157,10 @@ Below is the complete list of available skills. Each skill folder contains a `SK
|
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| **Canvas Design** | Create beautiful visual art in . | `skills/canvas-design` |
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| **Claude Code Guide** | Master guide for using Claude Code effectively. | `skills/claude-code-guide` |
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| **Claude D3.js** | Creating interactive data visualisations using d3. | `skills/claude-d3js-skill` |
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| **Clean Code** | Pragmatic coding standards - concise, direct, no over-engineering, no unnecessary comments. | `skills/clean-code` |
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| **Clean Code** | Pragmatic coding standards - concise, direct, no over-engineering, no unnecessary comments. | `skills/clean-code` |
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| **Clerk Auth** | Clerk auth implementation, middleware, organizations, webhooks, user sync. | `skills/clerk-auth` |
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| **Cloud Penetration Testing** | This skill should be used when the user asks to "perform cloud penetration testing", "assess Azure or AWS or GCP security", "enumerate cloud resources", "exploit cloud misconfigurations", "test O365 security", "extract secrets from cloud environments", or "audit cloud infrastructure". | `skills/cloud-penetration-testing` |
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| **Code Review Checklist** | Code review guidelines covering code quality, security, and best practices. | `skills/code-review-checklist` |
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| **Code Review Checklist** | Code review guidelines covering code quality, security, and best practices. | `skills/code-review-checklist` |
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| **Competitor Alternatives** | Create compelling competitor comparison and alternative pages for SEO and conversions. | `skills/competitor-alternatives` |
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| **Computer Use Agents** | AI agents that interact with computers like humans. Screen control, sandboxing. | `skills/computer-use-agents` |
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| **Concise Planning** | Use when a user asks for a plan for a coding task, to generate a clear, actionable, and atomic checklist. | `skills/concise-planning` |
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@@ -172,13 +172,13 @@ Below is the complete list of available skills. Each skill folder contains a `SK
|
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| **Core Components** | Core component library and design system patterns. | `skills/core-components` |
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| **CrewAI** | Role-based multi-agent framework. Agent design, task definition, crew orchestration. | `skills/crewai` |
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| **Cross-Site Scripting and HTML Injection Testing** | This skill should be used when the user asks to "test for XSS vulnerabilities", "perform cross-site scripting attacks", "identify HTML injection flaws", "exploit client-side injection vulnerabilities", "steal cookies via XSS", or "bypass content security policies". | `skills/xss-html-injection` |
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| **Database Design** | Database design principles. Schema design, indexing strategy, ORM selection, serverless databases. | `skills/database-design` |
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| **Deployment Procedures** | Production deployment principles. Safe deployment workflows, rollback strategies, and verification. | `skills/deployment-procedures` |
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| **Database Design** | Database design principles. Schema design, indexing strategy, ORM selection, serverless databases. | `skills/database-design` |
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| **Deployment Procedures** | Production deployment principles. Safe deployment workflows, rollback strategies, and verification. | `skills/deployment-procedures` |
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| **Discord Bot Architect** | Production Discord bots. Discord.js, Pycord, slash commands, sharding. | `skills/discord-bot-architect` |
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| **Dispatching Parallel Agents** | Use when facing 2+ independent tasks that can be worked on without shared state or sequential dependencies. | `skills/dispatching-parallel-agents` |
|
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| **Doc Co-authoring** | Guide users through a structured workflow for co-authoring documentation. | `skills/doc-coauthoring` |
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| **Docker Expert** | Docker containerization expert. Multi-stage builds, image optimization, container security, Docker Compose. | `skills/docker-expert` |
|
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| **Documentation Templates** | Documentation templates and structure guidelines. README, API docs, code comments. | `skills/documentation-templates` |
|
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| **Docker Expert** | Docker containerization expert. Multi-stage builds, image optimization, container security, Docker Compose. | `skills/docker-expert` |
|
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| **Documentation Templates** | Documentation templates and structure guidelines. README, API docs, code comments. | `skills/documentation-templates` |
|
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| **DOCX (Official)** | "Comprehensive document creation, editing, and analysis with support for tracked changes, comments, formatting preservation, and text extraction. | `skills/docx-official` |
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| **Email Sequence** | Create and optimize email sequences, drip campaigns, and lifecycle email programs. | `skills/email-sequence` |
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| **Email Systems** | Transactional email, marketing automation, deliverability, infrastructure. | `skills/email-systems` |
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@@ -193,15 +193,15 @@ Below is the complete list of available skills. Each skill folder contains a `SK
|
||||
| **Free Tool Strategy** | Plan and build free tools for marketing, lead generation, and SEO value. | `skills/free-tool-strategy` |
|
||||
| **Frontend Design** | Create distinctive, production-grade frontend interfaces with high design quality. | `skills/frontend-design` |
|
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| **Frontend Guidelines** | Frontend development guidelines for React/TypeScript applications. | `skills/frontend-dev-guidelines` |
|
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| **Game Development** | Game development orchestrator. Routes to platform-specific skills based on project needs. | `skills/game-development` |
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| **Game Development** | Game development orchestrator. Routes to platform-specific skills based on project needs. | `skills/game-development` |
|
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| **GCP Cloud Run** | Serverless on GCP. Cloud Run services and functions, Pub/Sub. | `skills/gcp-cloud-run` |
|
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| **GEO Fundamentals** | Generative Engine Optimization for AI search engines (ChatGPT, Claude, Perplexity). | `skills/geo-fundamentals` |
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| **GEO Fundamentals** | Generative Engine Optimization for AI search engines (ChatGPT, Claude, Perplexity). | `skills/geo-fundamentals` |
|
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| **Git Pushing** | Stage, commit, and push git changes with conventional commit messages. | `skills/git-pushing` |
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| **GitHub Workflow Automation** | "Automate GitHub workflows with AI assistance. | `skills/github-workflow-automation` |
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||||
| **GraphQL** | Schema design, resolvers, DataLoader, federation, Apollo/urql integration. | `skills/graphql` |
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| **HTML Injection Testing** | This skill should be used when the user asks to "test for HTML injection", "inject HTML into web pages", "perform HTML injection attacks", "deface web applications", or "test content injection vulnerabilities". | `skills/html-injection-testing` |
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| **HubSpot Integration** | HubSpot CRM integration. OAuth, CRM objects, webhooks, custom objects. | `skills/hubspot-integration` |
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| **i18n Localization** | Internationalization and localization patterns. Detecting hardcoded strings, managing translations. | `skills/i18n-localization` |
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| **i18n Localization** | Internationalization and localization patterns. Detecting hardcoded strings, managing translations. | `skills/i18n-localization` |
|
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| **IDOR Vulnerability Testing** | This skill should be used when the user asks to "test for insecure direct object references," "find IDOR vulnerabilities," "exploit broken access control," "enumerate user IDs or object references," or "bypass authorization to access other users' data. | `skills/idor-testing` |
|
||||
| **Inngest** | Inngest for serverless background jobs, event-driven workflows. | `skills/inngest` |
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| **Interactive Portfolio** | Building portfolios that land jobs. Developer, designer portfolios. | `skills/interactive-portfolio` |
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@@ -212,7 +212,7 @@ Below is the complete list of available skills. Each skill folder contains a `SK
|
||||
| **Langfuse** | Open-source LLM observability. Tracing, prompt management, evaluation. | `skills/langfuse` |
|
||||
| **LangGraph** | Stateful, multi-actor AI applications. Graph construction, persistence. | `skills/langgraph` |
|
||||
| **Launch Strategy** | Plan product launches, feature announcements, and go-to-market strategies. | `skills/launch-strategy` |
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| **Lint and Validate** | Automatic quality control, linting, and static analysis procedures. | `skills/lint-and-validate` |
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| **Lint and Validate** | Automatic quality control, linting, and static analysis procedures. | `skills/lint-and-validate` |
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| **Linux Privilege Escalation** | This skill should be used when the user asks to "escalate privileges on Linux", "find privesc vectors on Linux systems", "exploit sudo misconfigurations", "abuse SUID binaries", "exploit cron jobs for root access", "enumerate Linux systems for privilege escalation", or "gain root access from low-privilege shell". | `skills/linux-privilege-escalation` |
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| **Linux Shell Scripting** | This skill should be used when the user asks to "create bash scripts", "automate Linux tasks", "monitor system resources", "backup files", "manage users", or "write production shell scripts". | `skills/linux-shell-scripting` |
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| **LLM App Patterns** | "Production-ready patterns for building LLM applications. | `skills/llm-app-patterns` |
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@@ -222,35 +222,35 @@ Below is the complete list of available skills. Each skill folder contains a `SK
|
||||
| **MCP Builder** | Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. | `skills/mcp-builder` |
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| **Metasploit Framework** | This skill should be used when the user asks to "use Metasploit for penetration testing", "exploit vulnerabilities with msfconsole", "create payloads with msfvenom", "perform post-exploitation", "use auxiliary modules for scanning", or "develop custom exploits". | `skills/metasploit-framework` |
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| **Micro-SaaS Launcher** | Launching small SaaS products fast. Idea validation, MVP, pricing. | `skills/micro-saas-launcher` |
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| **Mobile Design** | Mobile-first design thinking for iOS and Android apps. Touch interaction, performance patterns. | `skills/mobile-design` |
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| **Mobile Design** | Mobile-first design thinking for iOS and Android apps. Touch interaction, performance patterns. | `skills/mobile-design` |
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| **Moodle External API Development** | Create custom external web service APIs for Moodle LMS. Use when implementing web services for course management, user tracking, quiz operations, or custom plugin functionality. Covers parameter validation, database operations, error handling, service registration, and Moodle coding standards. | `skills/moodle-external-api-development` |
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| **Neon Postgres** | Neon serverless Postgres, branching, connection pooling, Prisma integration. | `skills/neon-postgres` |
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| **NestJS Expert** | Nest.js framework expert. Module architecture, dependency injection, middleware, guards, interceptors. | `skills/nestjs-expert` |
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| **NestJS Expert** | Nest.js framework expert. Module architecture, dependency injection, middleware, guards, interceptors. | `skills/nestjs-expert` |
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| **Network 101** | This skill should be used when the user asks to "set up a web server", "configure HTTP or HTTPS", "perform SNMP enumeration", "configure SMB shares", "test network services", or needs guidance on configuring and testing network services for penetration testing labs. | `skills/network-101` |
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| **Next.js Best Practices** | Next.js App Router principles. Server Components, data fetching, routing patterns. | `skills/nextjs-best-practices` |
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| **Next.js Best Practices** | Next.js App Router principles. Server Components, data fetching, routing patterns. | `skills/nextjs-best-practices` |
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| **Next.js Supabase Auth** | Supabase Auth with Next.js App Router. Auth middleware. | `skills/nextjs-supabase-auth` |
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| **Node.js Best Practices** | Node.js development principles. Framework selection, async patterns, security, architecture. | `skills/nodejs-best-practices` |
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| **Node.js Best Practices** | Node.js development principles. Framework selection, async patterns, security, architecture. | `skills/nodejs-best-practices` |
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| **NotebookLM** | Use this skill to query your Google NotebookLM notebooks directly from Claude Code for source-grounded, citation-backed answers from Gemini. | `skills/notebooklm` |
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| **Notion Template Business** | Building and selling Notion templates. Design, pricing, marketing. | `skills/notion-template-business` |
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| **Onboarding CRO** | Optimize post-signup onboarding, user activation, and time-to-value. | `skills/onboarding-cro` |
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| **Page CRO** | Conversion rate optimization for marketing pages - homepages, landing pages, pricing pages. | `skills/page-cro` |
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| **Paid Ads** | Create and optimize paid ad campaigns on Google Ads, Meta, LinkedIn, and other platforms. | `skills/paid-ads` |
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| **Parallel Agents** | Multi-agent orchestration patterns. Use when multiple independent tasks can run with different domain expertise. | `skills/parallel-agents` |
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| **Parallel Agents** | Multi-agent orchestration patterns. Use when multiple independent tasks can run with different domain expertise. | `skills/parallel-agents` |
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| **Paywall Upgrade CRO** | Optimize in-app paywalls, upgrade screens, and freemium conversion moments. | `skills/paywall-upgrade-cro` |
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| **PDF (Official)** | Comprehensive PDF manipulation toolkit for extracting text and tables, creating new PDFs, merging/splitting documents, and handling forms. | `skills/pdf-official` |
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| **Pentest Checklist** | This skill should be used when the user asks to "plan a penetration test", "create a security assessment checklist", "prepare for penetration testing", "define pentest scope", "follow security testing best practices", or needs a structured methodology for penetration testing engagements. | `skills/pentest-checklist` |
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| **Pentest Commands** | This skill should be used when the user asks to "run pentest commands", "scan with nmap", "use metasploit exploits", "crack passwords with hydra or john", "scan web vulnerabilities with nikto", "enumerate networks", or needs essential penetration testing command references. | `skills/pentest-commands` |
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| **Performance Profiling** | Performance profiling principles. Measurement, analysis, and optimization techniques. | `skills/performance-profiling` |
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| **Performance Profiling** | Performance profiling principles. Measurement, analysis, and optimization techniques. | `skills/performance-profiling` |
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| **Personal Tool Builder** | Building custom tools. Rapid prototyping, local-first apps, CLI tools. | `skills/personal-tool-builder` |
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| **Plaid Fintech** | Plaid API for banking. Link token flows, transactions, ACH. | `skills/plaid-fintech` |
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| **Plan Writing** | Structured task planning with clear breakdowns, dependencies, and verification criteria. | `skills/plan-writing` |
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| **Plan Writing** | Structured task planning with clear breakdowns, dependencies, and verification criteria. | `skills/plan-writing` |
|
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| **Planning With Files** | Implements Manus-style file-based planning for complex tasks. | `skills/planning-with-files` |
|
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| **Playwright Automation** | Complete browser automation with Playwright. | `skills/playwright-skill` |
|
||||
| **Popup CRO** | Create and optimize popups, modals, and overlays for conversion. | `skills/popup-cro` |
|
||||
| **PowerShell Windows** | PowerShell Windows patterns. Critical pitfalls, operator syntax, error handling. | `skills/powershell-windows` |
|
||||
| **PowerShell Windows** | PowerShell Windows patterns. Critical pitfalls, operator syntax, error handling. | `skills/powershell-windows` |
|
||||
| **PPTX (Official)** | "Presentation creation, editing, and analysis. | `skills/pptx-official` |
|
||||
| **Pricing Strategy** | Design pricing, packaging, and monetization strategy for SaaS products. | `skills/pricing-strategy` |
|
||||
| **Prisma Expert** | Prisma ORM expert for schema design, migrations, query optimization, relations modeling. | `skills/prisma-expert` |
|
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| **Prisma Expert** | Prisma ORM expert for schema design, migrations, query optimization, relations modeling. | `skills/prisma-expert` |
|
||||
| **Privilege Escalation Methods** | This skill should be used when the user asks to "escalate privileges", "get root access", "become administrator", "privesc techniques", "abuse sudo", "exploit SUID binaries", "Kerberoasting", "pass-the-ticket", "token impersonation", or needs guidance on post-exploitation privilege escalation for Linux or Windows systems. | `skills/privilege-escalation-methods` |
|
||||
| **Product Toolkit** | Comprehensive toolkit for product managers including RICE prioritization, customer interview analysis, PRD templates, discovery frameworks, and go-to-market strategies. | `skills/product-manager-toolkit` |
|
||||
| **Programmatic SEO** | Build SEO-driven pages at scale using templates and data. | `skills/programmatic-seo` |
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@@ -258,14 +258,16 @@ Below is the complete list of available skills. Each skill folder contains a `SK
|
||||
| **Prompt Engineer** | Designing prompts for LLM applications. Structure, evaluation. | `skills/prompt-engineer` |
|
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| **Prompt Engineering** | Expert guide on prompt engineering patterns, best practices, and optimization techniques. | `skills/prompt-engineering` |
|
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| **Prompt Library** | "Curated collection of high-quality prompts for various use cases. | `skills/prompt-library` |
|
||||
| **Python Patterns** | Python development principles. Framework selection, async patterns, type hints, project structure. | `skills/python-patterns` |
|
||||
| **Python Patterns** | Python development principles. Framework selection, async patterns, type hints, project structure. | `skills/python-patterns` |
|
||||
| **RAG Engineer** | Building RAG systems. Embedding models, vector databases, chunking. | `skills/rag-engineer` |
|
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| **RAG Implementation** | RAG patterns. Chunking, embeddings, vector stores. | `skills/rag-implementation` |
|
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| **React Best Practices** | React and Next. | `skills/react-best-practices` |
|
||||
| **React Patterns** | Modern React patterns and principles. Hooks, composition, performance, TypeScript best practices. | `skills/react-patterns` |
|
||||
| **React Patterns** | Modern React patterns and principles. Hooks, composition, performance, TypeScript best practices. | `skills/react-patterns` |
|
||||
| **React UI Patterns** | Modern React UI patterns for loading states, error handling, and data fetching. | `skills/react-ui-patterns` |
|
||||
| **Research Engineer** | Academic Research Engineer persona with scientific rigor, zero hallucinations, and optimal language selection for high-precision engineering tasks. | `skills/research-engineer` |
|
||||
| **Receiving Code Review** | Use when receiving code review feedback, before implementing suggestions, especially if feedback seems unclear or technically questionable - requires technical rigor and verification, not performative agreement or blind implementation. | `skills/receiving-code-review` |
|
||||
| **Red Team Tactics** | Red team tactics principles based on MITRE ATT&CK. Attack phases, detection evasion, reporting. | `skills/red-team-tactics` |
|
||||
| **Red Team Tactics** | Red team tactics principles based on MITRE ATT&CK. Attack phases, detection evasion, reporting. | `skills/red-team-tactics` |
|
||||
| **Remotion Best Practices** | Best practices for Remotion - Video creation in React. Includes 28 modular rules for animations, audio, video, captions, 3D, charts, transitions, and more. | `skills/remotion-best-practices` |
|
||||
| **Red Team Tools and Methodology** | This skill should be used when the user asks to "follow red team methodology", "perform bug bounty hunting", "automate reconnaissance", "hunt for XSS vulnerabilities", "enumerate subdomains", or needs security researcher techniques and tool configurations from top bug bounty hunters. | `skills/red-team-tools` |
|
||||
| **Referral Program** | Design referral programs, affiliate programs, and word-of-mouth strategies. | `skills/referral-program` |
|
||||
| **Requesting Code Review** | Use when completing tasks, implementing major features, or before merging to verify work meets requirements. | `skills/requesting-code-review` |
|
||||
@@ -277,8 +279,8 @@ Below is the complete list of available skills. Each skill folder contains a `SK
|
||||
| **Senior Architect** | Comprehensive software architecture skill for designing scalable, maintainable systems using ReactJS, NextJS, NodeJS, Express, React Native, Swift, Kotlin, Flutter, Postgres, GraphQL, Go, Python. | `skills/senior-architect` |
|
||||
| **Senior Fullstack** | Comprehensive fullstack development skill for building complete web applications with React, Next. | `skills/senior-fullstack` |
|
||||
| **SEO Audit** | Audit technical and on-page SEO issues for better search rankings. | `skills/seo-audit` |
|
||||
| **SEO Fundamentals** | SEO fundamentals, E-E-A-T, Core Web Vitals, and Google algorithm principles. | `skills/seo-fundamentals` |
|
||||
| **Server Management** | Server management principles. Process management, monitoring strategy, and scaling decisions. | `skills/server-management` |
|
||||
| **SEO Fundamentals** | SEO fundamentals, E-E-A-T, Core Web Vitals, and Google algorithm principles. | `skills/seo-fundamentals` |
|
||||
| **Server Management** | Server management principles. Process management, monitoring strategy, and scaling decisions. | `skills/server-management` |
|
||||
| **Shodan Reconnaissance and Pentesting** | This skill should be used when the user asks to "search for exposed devices on the internet," "perform Shodan reconnaissance," "find vulnerable services using Shodan," "scan IP ranges with Shodan," or "discover IoT devices and open ports. | `skills/shodan-reconnaissance` |
|
||||
| **Shopify Apps** | Building Shopify apps. App Bridge, Polaris, webhooks. | `skills/shopify-apps` |
|
||||
| **Shopify Development** | Build Shopify apps, extensions, themes using GraphQL Admin API, Shopify CLI, Polaris UI, and Liquid. Use when user asks about "shopify app", "checkout extension", "shopify theme", "liquid template", "polaris", "shopify graphql", "shopify webhook", or "metafields". | `skills/shopify-development` |
|
||||
@@ -296,9 +298,9 @@ Below is the complete list of available skills. Each skill folder contains a `SK
|
||||
| **Stripe Integration** | Stripe patterns. Checkout, subscriptions, payment intents, webhooks. | `skills/stripe-integration` |
|
||||
| **Subagent Driven Dev** | Use when executing implementation plans with independent tasks in the current session. | `skills/subagent-driven-development` |
|
||||
| **Systematic Debugging** | Use when encountering any bug, test failure, or unexpected behavior, before proposing fixes. | `skills/systematic-debugging` |
|
||||
| **Tailwind Patterns** | Tailwind CSS v4 principles. CSS-first configuration, container queries, design token architecture. | `skills/tailwind-patterns` |
|
||||
| **Tailwind Patterns** | Tailwind CSS v4 principles. CSS-first configuration, container queries, design token architecture. | `skills/tailwind-patterns` |
|
||||
| **TDD** | Use when implementing any feature or bugfix, before writing implementation code. | `skills/test-driven-development` |
|
||||
| **TDD Workflow** | Test-Driven Development workflow principles. RED-GREEN-REFACTOR cycle. | `skills/tdd-workflow` |
|
||||
| **TDD Workflow** | Test-Driven Development workflow principles. RED-GREEN-REFACTOR cycle. | `skills/tdd-workflow` |
|
||||
| **Telegram Bot Builder** | Building Telegram bots. Bot API, inline mode, payments, Mini Apps. | `skills/telegram-bot-builder` |
|
||||
| **Telegram Mini App** | TON Connect, Telegram Mini Apps, wallet integration. | `skills/telegram-mini-app` |
|
||||
| **Test Fixing** | Run tests and systematically fix all failing tests using smart error grouping. | `skills/test-fixing` |
|
||||
@@ -307,7 +309,7 @@ Below is the complete list of available skills. Each skill folder contains a `SK
|
||||
| **Top 100 Vulnerabilities** | This skill should be used when the user asks to "identify web application vulnerabilities", "explain common security flaws", "understand vulnerability categories", "learn about injection attacks", "review access control weaknesses", "analyze API security issues", "assess security misconfigurations", "understand client-side vulnerabilities", "examine mobile and IoT security flaws", or "reference the OWASP-aligned vulnerability taxonomy". | `skills/top-web-vulnerabilities` |
|
||||
| **Trigger.dev** | Trigger.dev for serverless background jobs. Long-running tasks. | `skills/trigger-dev` |
|
||||
| **Twilio Communications** | Twilio for SMS, voice, video. Programmable messaging, OTP. | `skills/twilio-communications` |
|
||||
| **TypeScript Expert** | TypeScript expert with deep knowledge of type-level programming, performance optimization, migration strategies. | `skills/typescript-expert` |
|
||||
| **TypeScript Expert** | TypeScript expert with deep knowledge of type-level programming, performance optimization, migration strategies. | `skills/typescript-expert` |
|
||||
| **UI/UX Pro Max** | "UI/UX design intelligence. | `skills/ui-ux-pro-max` |
|
||||
| **Upstash QStash** | Upstash QStash for serverless message queues. | `skills/upstash-qstash` |
|
||||
| **Using Git Worktrees** | Use when starting feature work that needs isolation from current workspace or before executing implementation plans - creates isolated git worktrees with smart directory selection and safety verification. | `skills/using-git-worktrees` |
|
||||
@@ -317,7 +319,7 @@ Below is the complete list of available skills. Each skill folder contains a `SK
|
||||
| **Viral Generator Builder** | Building shareable generators that go viral. | `skills/viral-generator-builder` |
|
||||
| **Voice Agents** | Voice-based AI assistants. Speech-to-text, real-time conversation. | `skills/voice-agents` |
|
||||
| **Voice AI Development** | Voice AI patterns. Wake words, streaming ASR, emotional TTS. | `skills/voice-ai-development` |
|
||||
| **Vulnerability Scanner** | Advanced vulnerability analysis principles. OWASP 2025, Supply Chain Security, attack surface mapping. | `skills/vulnerability-scanner` |
|
||||
| **Vulnerability Scanner** | Advanced vulnerability analysis principles. OWASP 2025, Supply Chain Security, attack surface mapping. | `skills/vulnerability-scanner` |
|
||||
| **Web Artifacts** | Suite of tools for creating elaborate, multi-component claude. | `skills/web-artifacts-builder` |
|
||||
| **Web Design Guidelines** | Review UI code for Web Interface Guidelines compliance. | `skills/web-design-guidelines` |
|
||||
| **Webapp Testing** | Toolkit for interacting with and testing local web applications using Playwright. | `skills/webapp-testing` |
|
||||
|
||||
45
skills/remotion-best-practices/SKILL.md
Normal file
45
skills/remotion-best-practices/SKILL.md
Normal file
@@ -0,0 +1,45 @@
|
||||
---
|
||||
name: remotion-best-practices
|
||||
description: Best practices for Remotion - Video creation in React
|
||||
author: remotion-dev
|
||||
version: "1.0"
|
||||
metadata:
|
||||
tags: remotion, video, react, animation, composition
|
||||
---
|
||||
|
||||
## When to use
|
||||
|
||||
Use this skills whenever you are dealing with Remotion code to obtain the domain-specific knowledge.
|
||||
|
||||
## How to use
|
||||
|
||||
Read individual rule files for detailed explanations and code examples:
|
||||
|
||||
- [rules/3d.md](rules/3d.md) - 3D content in Remotion using Three.js and React Three Fiber
|
||||
- [rules/animations.md](rules/animations.md) - Fundamental animation skills for Remotion
|
||||
- [rules/assets.md](rules/assets.md) - Importing images, videos, audio, and fonts into Remotion
|
||||
- [rules/audio.md](rules/audio.md) - Using audio and sound in Remotion - importing, trimming, volume, speed, pitch
|
||||
- [rules/calculate-metadata.md](rules/calculate-metadata.md) - Dynamically set composition duration, dimensions, and props
|
||||
- [rules/can-decode.md](rules/can-decode.md) - Check if a video can be decoded by the browser using Mediabunny
|
||||
- [rules/charts.md](rules/charts.md) - Chart and data visualization patterns for Remotion
|
||||
- [rules/compositions.md](rules/compositions.md) - Defining compositions, stills, folders, default props and dynamic metadata
|
||||
- [rules/display-captions.md](rules/display-captions.md) - Displaying captions in Remotion with TikTok-style pages and word highlighting
|
||||
- [rules/extract-frames.md](rules/extract-frames.md) - Extract frames from videos at specific timestamps using Mediabunny
|
||||
- [rules/fonts.md](rules/fonts.md) - Loading Google Fonts and local fonts in Remotion
|
||||
- [rules/get-audio-duration.md](rules/get-audio-duration.md) - Getting the duration of an audio file in seconds with Mediabunny
|
||||
- [rules/get-video-dimensions.md](rules/get-video-dimensions.md) - Getting the width and height of a video file with Mediabunny
|
||||
- [rules/get-video-duration.md](rules/get-video-duration.md) - Getting the duration of a video file in seconds with Mediabunny
|
||||
- [rules/gifs.md](rules/gifs.md) - Displaying GIFs synchronized with Remotion's timeline
|
||||
- [rules/images.md](rules/images.md) - Embedding images in Remotion using the Img component
|
||||
- [rules/import-srt-captions.md](rules/import-srt-captions.md) - Importing .srt subtitle files into Remotion using @remotion/captions
|
||||
- [rules/lottie.md](rules/lottie.md) - Embedding Lottie animations in Remotion
|
||||
- [rules/measuring-dom-nodes.md](rules/measuring-dom-nodes.md) - Measuring DOM element dimensions in Remotion
|
||||
- [rules/measuring-text.md](rules/measuring-text.md) - Measuring text dimensions, fitting text to containers, and checking overflow
|
||||
- [rules/sequencing.md](rules/sequencing.md) - Sequencing patterns for Remotion - delay, trim, limit duration of items
|
||||
- [rules/tailwind.md](rules/tailwind.md) - Using TailwindCSS in Remotion
|
||||
- [rules/text-animations.md](rules/text-animations.md) - Typography and text animation patterns for Remotion
|
||||
- [rules/timing.md](rules/timing.md) - Interpolation curves in Remotion - linear, easing, spring animations
|
||||
- [rules/transcribe-captions.md](rules/transcribe-captions.md) - Transcribing audio to generate captions in Remotion
|
||||
- [rules/transitions.md](rules/transitions.md) - Scene transition patterns for Remotion
|
||||
- [rules/trimming.md](rules/trimming.md) - Trimming patterns for Remotion - cut the beginning or end of animations
|
||||
- [rules/videos.md](rules/videos.md) - Embedding videos in Remotion - trimming, volume, speed, looping, pitch
|
||||
86
skills/remotion-best-practices/rules/3d.md
Normal file
86
skills/remotion-best-practices/rules/3d.md
Normal file
@@ -0,0 +1,86 @@
|
||||
---
|
||||
name: 3d
|
||||
description: 3D content in Remotion using Three.js and React Three Fiber.
|
||||
metadata:
|
||||
tags: 3d, three, threejs
|
||||
---
|
||||
|
||||
# Using Three.js and React Three Fiber in Remotion
|
||||
|
||||
Follow React Three Fiber and Three.js best practices.
|
||||
Only the following Remotion-specific rules need to be followed:
|
||||
|
||||
## Prerequisites
|
||||
|
||||
First, the `@remotion/three` package needs to be installed.
|
||||
If it is not, use the following command:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/three # If project uses npm
|
||||
bunx remotion add @remotion/three # If project uses bun
|
||||
yarn remotion add @remotion/three # If project uses yarn
|
||||
pnpm exec remotion add @remotion/three # If project uses pnpm
|
||||
```
|
||||
|
||||
## Using ThreeCanvas
|
||||
|
||||
You MUST wrap 3D content in `<ThreeCanvas>` and include proper lighting.
|
||||
`<ThreeCanvas>` MUST have a `width` and `height` prop.
|
||||
|
||||
```tsx
|
||||
import { ThreeCanvas } from "@remotion/three";
|
||||
import { useVideoConfig } from "remotion";
|
||||
|
||||
const { width, height } = useVideoConfig();
|
||||
|
||||
<ThreeCanvas width={width} height={height}>
|
||||
<ambientLight intensity={0.4} />
|
||||
<directionalLight position={[5, 5, 5]} intensity={0.8} />
|
||||
<mesh>
|
||||
<sphereGeometry args={[1, 32, 32]} />
|
||||
<meshStandardMaterial color="red" />
|
||||
</mesh>
|
||||
</ThreeCanvas>
|
||||
```
|
||||
|
||||
## No animations not driven by `useCurrentFrame()`
|
||||
|
||||
Shaders, models etc MUST NOT animate by themselves.
|
||||
No animations are allowed unless they are driven by `useCurrentFrame()`.
|
||||
Otherwise, it will cause flickering during rendering.
|
||||
|
||||
Using `useFrame()` from `@react-three/fiber` is forbidden.
|
||||
|
||||
## Animate using `useCurrentFrame()`
|
||||
|
||||
Use `useCurrentFrame()` to perform animations.
|
||||
|
||||
```tsx
|
||||
const frame = useCurrentFrame();
|
||||
const rotationY = frame * 0.02;
|
||||
|
||||
<mesh rotation={[0, rotationY, 0]}>
|
||||
<boxGeometry args={[2, 2, 2]} />
|
||||
<meshStandardMaterial color="#4a9eff" />
|
||||
</mesh>
|
||||
```
|
||||
|
||||
## Using `<Sequence>` inside `<ThreeCanvas>`
|
||||
|
||||
The `layout` prop of any `<Sequence>` inside a `<ThreeCanvas>` must be set to `none`.
|
||||
|
||||
```tsx
|
||||
import { Sequence } from "remotion";
|
||||
import { ThreeCanvas } from "@remotion/three";
|
||||
|
||||
const { width, height } = useVideoConfig();
|
||||
|
||||
<ThreeCanvas width={width} height={height}>
|
||||
<Sequence layout="none">
|
||||
<mesh>
|
||||
<boxGeometry args={[2, 2, 2]} />
|
||||
<meshStandardMaterial color="#4a9eff" />
|
||||
</mesh>
|
||||
</Sequence>
|
||||
</ThreeCanvas>
|
||||
```
|
||||
29
skills/remotion-best-practices/rules/animations.md
Normal file
29
skills/remotion-best-practices/rules/animations.md
Normal file
@@ -0,0 +1,29 @@
|
||||
---
|
||||
name: animations
|
||||
description: Fundamental animation skills for Remotion
|
||||
metadata:
|
||||
tags: animations, transitions, frames, useCurrentFrame
|
||||
---
|
||||
|
||||
All animations MUST be driven by the `useCurrentFrame()` hook.
|
||||
Write animations in seconds and multiply them by the `fps` value from `useVideoConfig()`.
|
||||
|
||||
```tsx
|
||||
import { useCurrentFrame } from "remotion";
|
||||
|
||||
export const FadeIn = () => {
|
||||
const frame = useCurrentFrame();
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
const opacity = interpolate(frame, [0, 2 * fps], [0, 1], {
|
||||
extrapolateRight: 'clamp',
|
||||
});
|
||||
|
||||
return (
|
||||
<div style={{ opacity }}>Hello World!</div>
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
CSS transitions or animations are FORBIDDEN - they will not render correctly.
|
||||
Tailwind animation class names are FORBIDDEN - they will not render correctly.
|
||||
78
skills/remotion-best-practices/rules/assets.md
Normal file
78
skills/remotion-best-practices/rules/assets.md
Normal file
@@ -0,0 +1,78 @@
|
||||
---
|
||||
name: assets
|
||||
description: Importing images, videos, audio, and fonts into Remotion
|
||||
metadata:
|
||||
tags: assets, staticFile, images, fonts, public
|
||||
---
|
||||
|
||||
# Importing assets in Remotion
|
||||
|
||||
## The public folder
|
||||
|
||||
Place assets in the `public/` folder at your project root.
|
||||
|
||||
## Using staticFile()
|
||||
|
||||
You MUST use `staticFile()` to reference files from the `public/` folder:
|
||||
|
||||
```tsx
|
||||
import {Img, staticFile} from 'remotion';
|
||||
|
||||
export const MyComposition = () => {
|
||||
return <Img src={staticFile('logo.png')} />;
|
||||
};
|
||||
```
|
||||
|
||||
The function returns an encoded URL that works correctly when deploying to subdirectories.
|
||||
|
||||
## Using with components
|
||||
|
||||
**Images:**
|
||||
|
||||
```tsx
|
||||
import {Img, staticFile} from 'remotion';
|
||||
|
||||
<Img src={staticFile('photo.png')} />;
|
||||
```
|
||||
|
||||
**Videos:**
|
||||
|
||||
```tsx
|
||||
import {Video} from '@remotion/media';
|
||||
import {staticFile} from 'remotion';
|
||||
|
||||
<Video src={staticFile('clip.mp4')} />;
|
||||
```
|
||||
|
||||
**Audio:**
|
||||
|
||||
```tsx
|
||||
import {Audio} from '@remotion/media';
|
||||
import {staticFile} from 'remotion';
|
||||
|
||||
<Audio src={staticFile('music.mp3')} />;
|
||||
```
|
||||
|
||||
**Fonts:**
|
||||
|
||||
```tsx
|
||||
import {staticFile} from 'remotion';
|
||||
|
||||
const fontFamily = new FontFace('MyFont', `url(${staticFile('font.woff2')})`);
|
||||
await fontFamily.load();
|
||||
document.fonts.add(fontFamily);
|
||||
```
|
||||
|
||||
## Remote URLs
|
||||
|
||||
Remote URLs can be used directly without `staticFile()`:
|
||||
|
||||
```tsx
|
||||
<Img src="https://example.com/image.png" />
|
||||
<Video src="https://remotion.media/video.mp4" />
|
||||
```
|
||||
|
||||
## Important notes
|
||||
|
||||
- Remotion components (`<Img>`, `<Video>`, `<Audio>`) ensure assets are fully loaded before rendering
|
||||
- Special characters in filenames (`#`, `?`, `&`) are automatically encoded
|
||||
173
skills/remotion-best-practices/rules/assets/charts-bar-chart.tsx
Normal file
173
skills/remotion-best-practices/rules/assets/charts-bar-chart.tsx
Normal file
@@ -0,0 +1,173 @@
|
||||
import {loadFont} from '@remotion/google-fonts/Inter';
|
||||
import {AbsoluteFill, spring, useCurrentFrame, useVideoConfig} from 'remotion';
|
||||
|
||||
const {fontFamily} = loadFont();
|
||||
|
||||
const COLOR_BAR = '#D4AF37';
|
||||
const COLOR_TEXT = '#ffffff';
|
||||
const COLOR_MUTED = '#888888';
|
||||
const COLOR_BG = '#0a0a0a';
|
||||
const COLOR_AXIS = '#333333';
|
||||
|
||||
// Ideal composition size: 1280x720
|
||||
|
||||
const Title: React.FC<{children: React.ReactNode}> = ({children}) => (
|
||||
<div style={{textAlign: 'center', marginBottom: 40}}>
|
||||
<div style={{color: COLOR_TEXT, fontSize: 48, fontWeight: 600}}>
|
||||
{children}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
|
||||
const YAxis: React.FC<{steps: number[]; height: number}> = ({
|
||||
steps,
|
||||
height,
|
||||
}) => (
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
justifyContent: 'space-between',
|
||||
height,
|
||||
paddingRight: 16,
|
||||
}}
|
||||
>
|
||||
{steps
|
||||
.slice()
|
||||
.reverse()
|
||||
.map((step) => (
|
||||
<div
|
||||
key={step}
|
||||
style={{
|
||||
color: COLOR_MUTED,
|
||||
fontSize: 20,
|
||||
textAlign: 'right',
|
||||
}}
|
||||
>
|
||||
{step.toLocaleString()}
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
);
|
||||
|
||||
const Bar: React.FC<{
|
||||
height: number;
|
||||
progress: number;
|
||||
}> = ({height, progress}) => (
|
||||
<div
|
||||
style={{
|
||||
flex: 1,
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
justifyContent: 'flex-end',
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
width: '100%',
|
||||
height,
|
||||
backgroundColor: COLOR_BAR,
|
||||
borderRadius: '8px 8px 0 0',
|
||||
opacity: progress,
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
);
|
||||
|
||||
const XAxis: React.FC<{
|
||||
children: React.ReactNode;
|
||||
labels: string[];
|
||||
height: number;
|
||||
}> = ({children, labels, height}) => (
|
||||
<div style={{flex: 1, display: 'flex', flexDirection: 'column'}}>
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: 'flex-end',
|
||||
gap: 16,
|
||||
height,
|
||||
borderLeft: `2px solid ${COLOR_AXIS}`,
|
||||
borderBottom: `2px solid ${COLOR_AXIS}`,
|
||||
paddingLeft: 16,
|
||||
}}
|
||||
>
|
||||
{children}
|
||||
</div>
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
gap: 16,
|
||||
paddingLeft: 16,
|
||||
marginTop: 12,
|
||||
}}
|
||||
>
|
||||
{labels.map((label) => (
|
||||
<div
|
||||
key={label}
|
||||
style={{
|
||||
flex: 1,
|
||||
textAlign: 'center',
|
||||
color: COLOR_MUTED,
|
||||
fontSize: 20,
|
||||
}}
|
||||
>
|
||||
{label}
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
|
||||
export const MyAnimation = () => {
|
||||
const frame = useCurrentFrame();
|
||||
const {fps, height} = useVideoConfig();
|
||||
|
||||
const data = [
|
||||
{month: 'Jan', price: 2039},
|
||||
{month: 'Mar', price: 2160},
|
||||
{month: 'May', price: 2327},
|
||||
{month: 'Jul', price: 2426},
|
||||
{month: 'Sep', price: 2634},
|
||||
{month: 'Nov', price: 2672},
|
||||
];
|
||||
|
||||
const minPrice = 2000;
|
||||
const maxPrice = 2800;
|
||||
const priceRange = maxPrice - minPrice;
|
||||
const chartHeight = height - 280;
|
||||
const yAxisSteps = [2000, 2400, 2800];
|
||||
|
||||
return (
|
||||
<AbsoluteFill
|
||||
style={{
|
||||
backgroundColor: COLOR_BG,
|
||||
padding: 60,
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
fontFamily,
|
||||
}}
|
||||
>
|
||||
<Title>Gold Price 2024</Title>
|
||||
|
||||
<div style={{display: 'flex', flex: 1}}>
|
||||
<YAxis steps={yAxisSteps} height={chartHeight} />
|
||||
<XAxis height={chartHeight} labels={data.map((d) => d.month)}>
|
||||
{data.map((item, i) => {
|
||||
const progress = spring({
|
||||
frame: frame - i * 5 - 10,
|
||||
fps,
|
||||
config: {damping: 18, stiffness: 80},
|
||||
});
|
||||
|
||||
const barHeight =
|
||||
((item.price - minPrice) / priceRange) * chartHeight * progress;
|
||||
|
||||
return (
|
||||
<Bar key={item.month} height={barHeight} progress={progress} />
|
||||
);
|
||||
})}
|
||||
</XAxis>
|
||||
</div>
|
||||
</AbsoluteFill>
|
||||
);
|
||||
};
|
||||
@@ -0,0 +1,100 @@
|
||||
import {
|
||||
AbsoluteFill,
|
||||
interpolate,
|
||||
useCurrentFrame,
|
||||
useVideoConfig,
|
||||
} from 'remotion';
|
||||
|
||||
const COLOR_BG = '#ffffff';
|
||||
const COLOR_TEXT = '#000000';
|
||||
const FULL_TEXT = 'From prompt to motion graphics. This is Remotion.';
|
||||
const PAUSE_AFTER = 'From prompt to motion graphics.';
|
||||
const FONT_SIZE = 72;
|
||||
const FONT_WEIGHT = 700;
|
||||
const CHAR_FRAMES = 2;
|
||||
const CURSOR_BLINK_FRAMES = 16;
|
||||
const PAUSE_SECONDS = 1;
|
||||
|
||||
// Ideal composition size: 1280x720
|
||||
|
||||
const getTypedText = ({
|
||||
frame,
|
||||
fullText,
|
||||
pauseAfter,
|
||||
charFrames,
|
||||
pauseFrames,
|
||||
}: {
|
||||
frame: number;
|
||||
fullText: string;
|
||||
pauseAfter: string;
|
||||
charFrames: number;
|
||||
pauseFrames: number;
|
||||
}): string => {
|
||||
const pauseIndex = fullText.indexOf(pauseAfter);
|
||||
const preLen =
|
||||
pauseIndex >= 0 ? pauseIndex + pauseAfter.length : fullText.length;
|
||||
|
||||
let typedChars = 0;
|
||||
if (frame < preLen * charFrames) {
|
||||
typedChars = Math.floor(frame / charFrames);
|
||||
} else if (frame < preLen * charFrames + pauseFrames) {
|
||||
typedChars = preLen;
|
||||
} else {
|
||||
const postPhase = frame - preLen * charFrames - pauseFrames;
|
||||
typedChars = Math.min(
|
||||
fullText.length,
|
||||
preLen + Math.floor(postPhase / charFrames),
|
||||
);
|
||||
}
|
||||
return fullText.slice(0, typedChars);
|
||||
};
|
||||
|
||||
const Cursor: React.FC<{
|
||||
frame: number;
|
||||
blinkFrames: number;
|
||||
symbol?: string;
|
||||
}> = ({frame, blinkFrames, symbol = '\u258C'}) => {
|
||||
const opacity = interpolate(
|
||||
frame % blinkFrames,
|
||||
[0, blinkFrames / 2, blinkFrames],
|
||||
[1, 0, 1],
|
||||
{extrapolateLeft: 'clamp', extrapolateRight: 'clamp'},
|
||||
);
|
||||
|
||||
return <span style={{opacity}}>{symbol}</span>;
|
||||
};
|
||||
|
||||
export const MyAnimation = () => {
|
||||
const frame = useCurrentFrame();
|
||||
const {fps} = useVideoConfig();
|
||||
|
||||
const pauseFrames = Math.round(fps * PAUSE_SECONDS);
|
||||
|
||||
const typedText = getTypedText({
|
||||
frame,
|
||||
fullText: FULL_TEXT,
|
||||
pauseAfter: PAUSE_AFTER,
|
||||
charFrames: CHAR_FRAMES,
|
||||
pauseFrames,
|
||||
});
|
||||
|
||||
return (
|
||||
<AbsoluteFill
|
||||
style={{
|
||||
backgroundColor: COLOR_BG,
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
color: COLOR_TEXT,
|
||||
fontSize: FONT_SIZE,
|
||||
fontWeight: FONT_WEIGHT,
|
||||
fontFamily: 'sans-serif',
|
||||
}}
|
||||
>
|
||||
<span>{typedText}</span>
|
||||
<Cursor frame={frame} blinkFrames={CURSOR_BLINK_FRAMES} />
|
||||
</div>
|
||||
</AbsoluteFill>
|
||||
);
|
||||
};
|
||||
@@ -0,0 +1,108 @@
|
||||
import {loadFont} from '@remotion/google-fonts/Inter';
|
||||
import React from 'react';
|
||||
import {
|
||||
AbsoluteFill,
|
||||
spring,
|
||||
useCurrentFrame,
|
||||
useVideoConfig,
|
||||
} from 'remotion';
|
||||
|
||||
/*
|
||||
* Highlight a word in a sentence with a spring-animated wipe effect.
|
||||
*/
|
||||
|
||||
// Ideal composition size: 1280x720
|
||||
|
||||
const COLOR_BG = '#ffffff';
|
||||
const COLOR_TEXT = '#000000';
|
||||
const COLOR_HIGHLIGHT = '#A7C7E7';
|
||||
const FULL_TEXT = 'This is Remotion.';
|
||||
const HIGHLIGHT_WORD = 'Remotion';
|
||||
const FONT_SIZE = 72;
|
||||
const FONT_WEIGHT = 700;
|
||||
const HIGHLIGHT_START_FRAME = 30;
|
||||
const HIGHLIGHT_WIPE_DURATION = 18;
|
||||
|
||||
const {fontFamily} = loadFont();
|
||||
|
||||
const Highlight: React.FC<{
|
||||
word: string;
|
||||
color: string;
|
||||
delay: number;
|
||||
durationInFrames: number;
|
||||
}> = ({word, color, delay, durationInFrames}) => {
|
||||
const frame = useCurrentFrame();
|
||||
const {fps} = useVideoConfig();
|
||||
|
||||
const highlightProgress = spring({
|
||||
fps,
|
||||
frame,
|
||||
config: {damping: 200},
|
||||
delay,
|
||||
durationInFrames,
|
||||
});
|
||||
const scaleX = Math.max(0, Math.min(1, highlightProgress));
|
||||
|
||||
return (
|
||||
<span style={{position: 'relative', display: 'inline-block'}}>
|
||||
<span
|
||||
style={{
|
||||
position: 'absolute',
|
||||
left: 0,
|
||||
right: 0,
|
||||
top: '50%',
|
||||
height: '1.05em',
|
||||
transform: `translateY(-50%) scaleX(${scaleX})`,
|
||||
transformOrigin: 'left center',
|
||||
backgroundColor: color,
|
||||
borderRadius: '0.18em',
|
||||
zIndex: 0,
|
||||
}}
|
||||
/>
|
||||
<span style={{position: 'relative', zIndex: 1}}>{word}</span>
|
||||
</span>
|
||||
);
|
||||
};
|
||||
|
||||
export const MyAnimation = () => {
|
||||
const highlightIndex = FULL_TEXT.indexOf(HIGHLIGHT_WORD);
|
||||
const hasHighlight = highlightIndex >= 0;
|
||||
const preText = hasHighlight ? FULL_TEXT.slice(0, highlightIndex) : FULL_TEXT;
|
||||
const postText = hasHighlight
|
||||
? FULL_TEXT.slice(highlightIndex + HIGHLIGHT_WORD.length)
|
||||
: '';
|
||||
|
||||
return (
|
||||
<AbsoluteFill
|
||||
style={{
|
||||
backgroundColor: COLOR_BG,
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
fontFamily,
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
color: COLOR_TEXT,
|
||||
fontSize: FONT_SIZE,
|
||||
fontWeight: FONT_WEIGHT,
|
||||
}}
|
||||
>
|
||||
{hasHighlight ? (
|
||||
<>
|
||||
<span>{preText}</span>
|
||||
<Highlight
|
||||
word={HIGHLIGHT_WORD}
|
||||
color={COLOR_HIGHLIGHT}
|
||||
delay={HIGHLIGHT_START_FRAME}
|
||||
durationInFrames={HIGHLIGHT_WIPE_DURATION}
|
||||
/>
|
||||
<span>{postText}</span>
|
||||
</>
|
||||
) : (
|
||||
<span>{FULL_TEXT}</span>
|
||||
)}
|
||||
</div>
|
||||
</AbsoluteFill>
|
||||
);
|
||||
};
|
||||
172
skills/remotion-best-practices/rules/audio.md
Normal file
172
skills/remotion-best-practices/rules/audio.md
Normal file
@@ -0,0 +1,172 @@
|
||||
---
|
||||
name: audio
|
||||
description: Using audio and sound in Remotion - importing, trimming, volume, speed, pitch
|
||||
metadata:
|
||||
tags: audio, media, trim, volume, speed, loop, pitch, mute, sound, sfx
|
||||
---
|
||||
|
||||
# Using audio in Remotion
|
||||
|
||||
## Prerequisites
|
||||
|
||||
First, the @remotion/media package needs to be installed.
|
||||
If it is not installed, use the following command:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/media # If project uses npm
|
||||
bunx remotion add @remotion/media # If project uses bun
|
||||
yarn remotion add @remotion/media # If project uses yarn
|
||||
pnpm exec remotion add @remotion/media # If project uses pnpm
|
||||
```
|
||||
|
||||
## Importing Audio
|
||||
|
||||
Use `<Audio>` from `@remotion/media` to add audio to your composition.
|
||||
|
||||
```tsx
|
||||
import { Audio } from "@remotion/media";
|
||||
import { staticFile } from "remotion";
|
||||
|
||||
export const MyComposition = () => {
|
||||
return <Audio src={staticFile("audio.mp3")} />;
|
||||
};
|
||||
```
|
||||
|
||||
Remote URLs are also supported:
|
||||
|
||||
```tsx
|
||||
<Audio src="https://remotion.media/audio.mp3" />
|
||||
```
|
||||
|
||||
By default, audio plays from the start, at full volume and full length.
|
||||
Multiple audio tracks can be layered by adding multiple `<Audio>` components.
|
||||
|
||||
## Trimming
|
||||
|
||||
Use `trimBefore` and `trimAfter` to remove portions of the audio. Values are in frames.
|
||||
|
||||
```tsx
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
return (
|
||||
<Audio
|
||||
src={staticFile("audio.mp3")}
|
||||
trimBefore={2 * fps} // Skip the first 2 seconds
|
||||
trimAfter={10 * fps} // End at the 10 second mark
|
||||
/>
|
||||
);
|
||||
```
|
||||
|
||||
The audio still starts playing at the beginning of the composition - only the specified portion is played.
|
||||
|
||||
## Delaying
|
||||
|
||||
Wrap the audio in a `<Sequence>` to delay when it starts:
|
||||
|
||||
```tsx
|
||||
import { Sequence, staticFile } from "remotion";
|
||||
import { Audio } from "@remotion/media";
|
||||
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
return (
|
||||
<Sequence from={1 * fps}>
|
||||
<Audio src={staticFile("audio.mp3")} />
|
||||
</Sequence>
|
||||
);
|
||||
```
|
||||
|
||||
The audio will start playing after 1 second.
|
||||
|
||||
## Volume
|
||||
|
||||
Set a static volume (0 to 1):
|
||||
|
||||
```tsx
|
||||
<Audio src={staticFile("audio.mp3")} volume={0.5} />
|
||||
```
|
||||
|
||||
Or use a callback for dynamic volume based on the current frame:
|
||||
|
||||
```tsx
|
||||
import { interpolate } from "remotion";
|
||||
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
return (
|
||||
<Audio
|
||||
src={staticFile("audio.mp3")}
|
||||
volume={(f) =>
|
||||
interpolate(f, [0, 1 * fps], [0, 1], { extrapolateRight: "clamp" })
|
||||
}
|
||||
/>
|
||||
);
|
||||
```
|
||||
|
||||
The value of `f` starts at 0 when the audio begins to play, not the composition frame.
|
||||
|
||||
## Muting
|
||||
|
||||
Use `muted` to silence the audio. It can be set dynamically:
|
||||
|
||||
```tsx
|
||||
const frame = useCurrentFrame();
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
return (
|
||||
<Audio
|
||||
src={staticFile("audio.mp3")}
|
||||
muted={frame >= 2 * fps && frame <= 4 * fps} // Mute between 2s and 4s
|
||||
/>
|
||||
);
|
||||
```
|
||||
|
||||
## Speed
|
||||
|
||||
Use `playbackRate` to change the playback speed:
|
||||
|
||||
```tsx
|
||||
<Audio src={staticFile("audio.mp3")} playbackRate={2} /> {/* 2x speed */}
|
||||
<Audio src={staticFile("audio.mp3")} playbackRate={0.5} /> {/* Half speed */}
|
||||
```
|
||||
|
||||
Reverse playback is not supported.
|
||||
|
||||
## Looping
|
||||
|
||||
Use `loop` to loop the audio indefinitely:
|
||||
|
||||
```tsx
|
||||
<Audio src={staticFile("audio.mp3")} loop />
|
||||
```
|
||||
|
||||
Use `loopVolumeCurveBehavior` to control how the frame count behaves when looping:
|
||||
|
||||
- `"repeat"`: Frame count resets to 0 each loop (default)
|
||||
- `"extend"`: Frame count continues incrementing
|
||||
|
||||
```tsx
|
||||
<Audio
|
||||
src={staticFile("audio.mp3")}
|
||||
loop
|
||||
loopVolumeCurveBehavior="extend"
|
||||
volume={(f) => interpolate(f, [0, 300], [1, 0])} // Fade out over multiple loops
|
||||
/>
|
||||
```
|
||||
|
||||
## Pitch
|
||||
|
||||
Use `toneFrequency` to adjust the pitch without affecting speed. Values range from 0.01 to 2:
|
||||
|
||||
```tsx
|
||||
<Audio
|
||||
src={staticFile("audio.mp3")}
|
||||
toneFrequency={1.5} // Higher pitch
|
||||
/>
|
||||
<Audio
|
||||
src={staticFile("audio.mp3")}
|
||||
toneFrequency={0.8} // Lower pitch
|
||||
/>
|
||||
```
|
||||
|
||||
Pitch shifting only works during server-side rendering, not in the Remotion Studio preview or in the `<Player />`.
|
||||
104
skills/remotion-best-practices/rules/calculate-metadata.md
Normal file
104
skills/remotion-best-practices/rules/calculate-metadata.md
Normal file
@@ -0,0 +1,104 @@
|
||||
---
|
||||
name: calculate-metadata
|
||||
description: Dynamically set composition duration, dimensions, and props
|
||||
metadata:
|
||||
tags: calculateMetadata, duration, dimensions, props, dynamic
|
||||
---
|
||||
|
||||
# Using calculateMetadata
|
||||
|
||||
Use `calculateMetadata` on a `<Composition>` to dynamically set duration, dimensions, and transform props before rendering.
|
||||
|
||||
```tsx
|
||||
<Composition id="MyComp" component={MyComponent} durationInFrames={300} fps={30} width={1920} height={1080} defaultProps={{videoSrc: 'https://remotion.media/video.mp4'}} calculateMetadata={calculateMetadata} />
|
||||
```
|
||||
|
||||
## Setting duration based on a video
|
||||
|
||||
Use the `getMediaMetadata()` function from the mediabunny/metadata skill to get the video duration:
|
||||
|
||||
```tsx
|
||||
import {CalculateMetadataFunction} from 'remotion';
|
||||
import {getMediaMetadata} from '../get-media-metadata';
|
||||
|
||||
const calculateMetadata: CalculateMetadataFunction<Props> = async ({props}) => {
|
||||
const {durationInSeconds} = await getMediaMetadata(props.videoSrc);
|
||||
|
||||
return {
|
||||
durationInFrames: Math.ceil(durationInSeconds * 30),
|
||||
};
|
||||
};
|
||||
```
|
||||
|
||||
## Matching dimensions of a video
|
||||
|
||||
```tsx
|
||||
const calculateMetadata: CalculateMetadataFunction<Props> = async ({props}) => {
|
||||
const {durationInSeconds, dimensions} = await getMediaMetadata(props.videoSrc);
|
||||
|
||||
return {
|
||||
durationInFrames: Math.ceil(durationInSeconds * 30),
|
||||
width: dimensions?.width ?? 1920,
|
||||
height: dimensions?.height ?? 1080,
|
||||
};
|
||||
};
|
||||
```
|
||||
|
||||
## Setting duration based on multiple videos
|
||||
|
||||
```tsx
|
||||
const calculateMetadata: CalculateMetadataFunction<Props> = async ({props}) => {
|
||||
const metadataPromises = props.videos.map((video) => getMediaMetadata(video.src));
|
||||
const allMetadata = await Promise.all(metadataPromises);
|
||||
|
||||
const totalDuration = allMetadata.reduce((sum, meta) => sum + meta.durationInSeconds, 0);
|
||||
|
||||
return {
|
||||
durationInFrames: Math.ceil(totalDuration * 30),
|
||||
};
|
||||
};
|
||||
```
|
||||
|
||||
## Setting a default outName
|
||||
|
||||
Set the default output filename based on props:
|
||||
|
||||
```tsx
|
||||
const calculateMetadata: CalculateMetadataFunction<Props> = async ({props}) => {
|
||||
return {
|
||||
defaultOutName: `video-${props.id}.mp4`,
|
||||
};
|
||||
};
|
||||
```
|
||||
|
||||
## Transforming props
|
||||
|
||||
Fetch data or transform props before rendering:
|
||||
|
||||
```tsx
|
||||
const calculateMetadata: CalculateMetadataFunction<Props> = async ({props, abortSignal}) => {
|
||||
const response = await fetch(props.dataUrl, {signal: abortSignal});
|
||||
const data = await response.json();
|
||||
|
||||
return {
|
||||
props: {
|
||||
...props,
|
||||
fetchedData: data,
|
||||
},
|
||||
};
|
||||
};
|
||||
```
|
||||
|
||||
The `abortSignal` cancels stale requests when props change in the Studio.
|
||||
|
||||
## Return value
|
||||
|
||||
All fields are optional. Returned values override the `<Composition>` props:
|
||||
|
||||
- `durationInFrames`: Number of frames
|
||||
- `width`: Composition width in pixels
|
||||
- `height`: Composition height in pixels
|
||||
- `fps`: Frames per second
|
||||
- `props`: Transformed props passed to the component
|
||||
- `defaultOutName`: Default output filename
|
||||
- `defaultCodec`: Default codec for rendering
|
||||
75
skills/remotion-best-practices/rules/can-decode.md
Normal file
75
skills/remotion-best-practices/rules/can-decode.md
Normal file
@@ -0,0 +1,75 @@
|
||||
---
|
||||
name: can-decode
|
||||
description: Check if a video can be decoded by the browser using Mediabunny
|
||||
metadata:
|
||||
tags: decode, validation, video, audio, compatibility, browser
|
||||
---
|
||||
|
||||
# Checking if a video can be decoded
|
||||
|
||||
Use Mediabunny to check if a video can be decoded by the browser before attempting to play it.
|
||||
|
||||
## The `canDecode()` function
|
||||
|
||||
This function can be copy-pasted into any project.
|
||||
|
||||
```tsx
|
||||
import { Input, ALL_FORMATS, UrlSource } from "mediabunny";
|
||||
|
||||
export const canDecode = async (src: string) => {
|
||||
const input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new UrlSource(src, {
|
||||
getRetryDelay: () => null,
|
||||
}),
|
||||
});
|
||||
|
||||
try {
|
||||
await input.getFormat();
|
||||
} catch {
|
||||
return false;
|
||||
}
|
||||
|
||||
const videoTrack = await input.getPrimaryVideoTrack();
|
||||
if (videoTrack && !(await videoTrack.canDecode())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const audioTrack = await input.getPrimaryAudioTrack();
|
||||
if (audioTrack && !(await audioTrack.canDecode())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
```
|
||||
|
||||
## Usage
|
||||
|
||||
```tsx
|
||||
const src = "https://remotion.media/video.mp4";
|
||||
const isDecodable = await canDecode(src);
|
||||
|
||||
if (isDecodable) {
|
||||
console.log("Video can be decoded");
|
||||
} else {
|
||||
console.log("Video cannot be decoded by this browser");
|
||||
}
|
||||
```
|
||||
|
||||
## Using with Blob
|
||||
|
||||
For file uploads or drag-and-drop, use `BlobSource`:
|
||||
|
||||
```tsx
|
||||
import { Input, ALL_FORMATS, BlobSource } from "mediabunny";
|
||||
|
||||
export const canDecodeBlob = async (blob: Blob) => {
|
||||
const input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new BlobSource(blob),
|
||||
});
|
||||
|
||||
// Same validation logic as above
|
||||
};
|
||||
```
|
||||
58
skills/remotion-best-practices/rules/charts.md
Normal file
58
skills/remotion-best-practices/rules/charts.md
Normal file
@@ -0,0 +1,58 @@
|
||||
---
|
||||
name: charts
|
||||
description: Chart and data visualization patterns for Remotion. Use when creating bar charts, pie charts, histograms, progress bars, or any data-driven animations.
|
||||
metadata:
|
||||
tags: charts, data, visualization, bar-chart, pie-chart, graphs
|
||||
---
|
||||
|
||||
# Charts in Remotion
|
||||
|
||||
You can create bar charts in Remotion by using regular React code - HTML and SVG is allowed, as well as D3.js.
|
||||
|
||||
## No animations not powered by `useCurrentFrame()`
|
||||
|
||||
Disable all animations by third party libraries.
|
||||
They will cause flickering during rendering.
|
||||
Instead, drive all animations from `useCurrentFrame()`.
|
||||
|
||||
## Bar Chart Animations
|
||||
|
||||
See [Bar Chart Example](assets/charts/bar-chart.tsx) for a basic example implmentation.
|
||||
|
||||
### Staggered Bars
|
||||
|
||||
You can animate the height of the bars and stagger them like this:
|
||||
|
||||
```tsx
|
||||
const STAGGER_DELAY = 5;
|
||||
const frame = useCurrentFrame();
|
||||
const {fps} = useVideoConfig();
|
||||
|
||||
const bars = data.map((item, i) => {
|
||||
const delay = i * STAGGER_DELAY;
|
||||
const height = spring({
|
||||
frame,
|
||||
fps,
|
||||
delay,
|
||||
config: {damping: 200},
|
||||
});
|
||||
return <div style={{height: height * item.value}} />;
|
||||
});
|
||||
```
|
||||
|
||||
## Pie Chart Animation
|
||||
|
||||
Animate segments using stroke-dashoffset, starting from 12 o'clock.
|
||||
|
||||
```tsx
|
||||
const frame = useCurrentFrame();
|
||||
const {fps} = useVideoConfig();
|
||||
|
||||
const progress = interpolate(frame, [0, 100], [0, 1]);
|
||||
|
||||
const circumference = 2 * Math.PI * radius;
|
||||
const segmentLength = (value / total) * circumference;
|
||||
const offset = interpolate(progress, [0, 1], [segmentLength, 0]);
|
||||
|
||||
<circle r={radius} cx={center} cy={center} fill="none" stroke={color} strokeWidth={strokeWidth} strokeDasharray={`${segmentLength} ${circumference}`} strokeDashoffset={offset} transform={`rotate(-90 ${center} ${center})`} />;
|
||||
```
|
||||
146
skills/remotion-best-practices/rules/compositions.md
Normal file
146
skills/remotion-best-practices/rules/compositions.md
Normal file
@@ -0,0 +1,146 @@
|
||||
---
|
||||
name: compositions
|
||||
description: Defining compositions, stills, folders, default props and dynamic metadata
|
||||
metadata:
|
||||
tags: composition, still, folder, props, metadata
|
||||
---
|
||||
|
||||
A `<Composition>` defines the component, width, height, fps and duration of a renderable video.
|
||||
|
||||
It normally is placed in the `src/Root.tsx` file.
|
||||
|
||||
```tsx
|
||||
import { Composition } from "remotion";
|
||||
import { MyComposition } from "./MyComposition";
|
||||
|
||||
export const RemotionRoot = () => {
|
||||
return (
|
||||
<Composition
|
||||
id="MyComposition"
|
||||
component={MyComposition}
|
||||
durationInFrames={100}
|
||||
fps={30}
|
||||
width={1080}
|
||||
height={1080}
|
||||
/>
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
## Default Props
|
||||
|
||||
Pass `defaultProps` to provide initial values for your component.
|
||||
Values must be JSON-serializable (`Date`, `Map`, `Set`, and `staticFile()` are supported).
|
||||
|
||||
```tsx
|
||||
import { Composition } from "remotion";
|
||||
import { MyComposition, MyCompositionProps } from "./MyComposition";
|
||||
|
||||
export const RemotionRoot = () => {
|
||||
return (
|
||||
<Composition
|
||||
id="MyComposition"
|
||||
component={MyComposition}
|
||||
durationInFrames={100}
|
||||
fps={30}
|
||||
width={1080}
|
||||
height={1080}
|
||||
defaultProps={{
|
||||
title: "Hello World",
|
||||
color: "#ff0000",
|
||||
} satisfies MyCompositionProps}
|
||||
/>
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
Use `type` declarations for props rather than `interface` to ensure `defaultProps` type safety.
|
||||
|
||||
## Folders
|
||||
|
||||
Use `<Folder>` to organize compositions in the sidebar.
|
||||
Folder names can only contain letters, numbers, and hyphens.
|
||||
|
||||
```tsx
|
||||
import { Composition, Folder } from "remotion";
|
||||
|
||||
export const RemotionRoot = () => {
|
||||
return (
|
||||
<>
|
||||
<Folder name="Marketing">
|
||||
<Composition id="Promo" /* ... */ />
|
||||
<Composition id="Ad" /* ... */ />
|
||||
</Folder>
|
||||
<Folder name="Social">
|
||||
<Folder name="Instagram">
|
||||
<Composition id="Story" /* ... */ />
|
||||
<Composition id="Reel" /* ... */ />
|
||||
</Folder>
|
||||
</Folder>
|
||||
</>
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
## Stills
|
||||
|
||||
Use `<Still>` for single-frame images. It does not require `durationInFrames` or `fps`.
|
||||
|
||||
```tsx
|
||||
import { Still } from "remotion";
|
||||
import { Thumbnail } from "./Thumbnail";
|
||||
|
||||
export const RemotionRoot = () => {
|
||||
return (
|
||||
<Still
|
||||
id="Thumbnail"
|
||||
component={Thumbnail}
|
||||
width={1280}
|
||||
height={720}
|
||||
/>
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
## Calculate Metadata
|
||||
|
||||
Use `calculateMetadata` to make dimensions, duration, or props dynamic based on data.
|
||||
|
||||
```tsx
|
||||
import { Composition, CalculateMetadataFunction } from "remotion";
|
||||
import { MyComposition, MyCompositionProps } from "./MyComposition";
|
||||
|
||||
const calculateMetadata: CalculateMetadataFunction<MyCompositionProps> = async ({
|
||||
props,
|
||||
abortSignal,
|
||||
}) => {
|
||||
const data = await fetch(`https://api.example.com/video/${props.videoId}`, {
|
||||
signal: abortSignal,
|
||||
}).then((res) => res.json());
|
||||
|
||||
return {
|
||||
durationInFrames: Math.ceil(data.duration * 30),
|
||||
props: {
|
||||
...props,
|
||||
videoUrl: data.url,
|
||||
},
|
||||
};
|
||||
};
|
||||
|
||||
export const RemotionRoot = () => {
|
||||
return (
|
||||
<Composition
|
||||
id="MyComposition"
|
||||
component={MyComposition}
|
||||
durationInFrames={100} // Placeholder, will be overridden
|
||||
fps={30}
|
||||
width={1080}
|
||||
height={1080}
|
||||
defaultProps={{ videoId: "abc123" }}
|
||||
calculateMetadata={calculateMetadata}
|
||||
/>
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
The function can return `props`, `durationInFrames`, `width`, `height`, `fps`, and codec-related defaults. It runs once before rendering begins.
|
||||
126
skills/remotion-best-practices/rules/display-captions.md
Normal file
126
skills/remotion-best-practices/rules/display-captions.md
Normal file
@@ -0,0 +1,126 @@
|
||||
---
|
||||
name: display-captions
|
||||
description: Displaying captions in Remotion with TikTok-style pages and word highlighting
|
||||
metadata:
|
||||
tags: captions, subtitles, display, tiktok, highlight
|
||||
---
|
||||
|
||||
# Displaying captions in Remotion
|
||||
|
||||
This guide explains how to display captions in Remotion, assuming you already have captions in the `Caption` format.
|
||||
|
||||
## Prerequisites
|
||||
|
||||
First, the @remotion/captions package needs to be installed.
|
||||
If it is not installed, use the following command:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/captions # If project uses npm
|
||||
bunx remotion add @remotion/captions # If project uses bun
|
||||
yarn remotion add @remotion/captions # If project uses yarn
|
||||
pnpm exec remotion add @remotion/captions # If project uses pnpm
|
||||
```
|
||||
|
||||
## Creating pages
|
||||
|
||||
Use `createTikTokStyleCaptions()` to group captions into pages. The `combineTokensWithinMilliseconds` option controls how many words appear at once:
|
||||
|
||||
```tsx
|
||||
import {useMemo} from 'react';
|
||||
import {createTikTokStyleCaptions} from '@remotion/captions';
|
||||
import type {Caption} from '@remotion/captions';
|
||||
|
||||
// How often captions should switch (in milliseconds)
|
||||
// Higher values = more words per page
|
||||
// Lower values = fewer words (more word-by-word)
|
||||
const SWITCH_CAPTIONS_EVERY_MS = 1200;
|
||||
|
||||
const {pages} = useMemo(() => {
|
||||
return createTikTokStyleCaptions({
|
||||
captions,
|
||||
combineTokensWithinMilliseconds: SWITCH_CAPTIONS_EVERY_MS,
|
||||
});
|
||||
}, [captions]);
|
||||
```
|
||||
|
||||
## Rendering with Sequences
|
||||
|
||||
Map over the pages and render each one in a `<Sequence>`. Calculate the start frame and duration from the page timing:
|
||||
|
||||
```tsx
|
||||
import {Sequence, useVideoConfig, AbsoluteFill} from 'remotion';
|
||||
import type {TikTokPage} from '@remotion/captions';
|
||||
|
||||
const CaptionedContent: React.FC = () => {
|
||||
const {fps} = useVideoConfig();
|
||||
|
||||
return (
|
||||
<AbsoluteFill>
|
||||
{pages.map((page, index) => {
|
||||
const nextPage = pages[index + 1] ?? null;
|
||||
const startFrame = (page.startMs / 1000) * fps;
|
||||
const endFrame = Math.min(
|
||||
nextPage ? (nextPage.startMs / 1000) * fps : Infinity,
|
||||
startFrame + (SWITCH_CAPTIONS_EVERY_MS / 1000) * fps,
|
||||
);
|
||||
const durationInFrames = endFrame - startFrame;
|
||||
|
||||
if (durationInFrames <= 0) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return (
|
||||
<Sequence
|
||||
key={index}
|
||||
from={startFrame}
|
||||
durationInFrames={durationInFrames}
|
||||
>
|
||||
<CaptionPage page={page} />
|
||||
</Sequence>
|
||||
);
|
||||
})}
|
||||
</AbsoluteFill>
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
## Word highlighting
|
||||
|
||||
A caption page contains `tokens` which you can use to highlight the currently spoken word:
|
||||
|
||||
```tsx
|
||||
import {AbsoluteFill, useCurrentFrame, useVideoConfig} from 'remotion';
|
||||
import type {TikTokPage} from '@remotion/captions';
|
||||
|
||||
const HIGHLIGHT_COLOR = '#39E508';
|
||||
|
||||
const CaptionPage: React.FC<{page: TikTokPage}> = ({page}) => {
|
||||
const frame = useCurrentFrame();
|
||||
const {fps} = useVideoConfig();
|
||||
|
||||
// Current time relative to the start of the sequence
|
||||
const currentTimeMs = (frame / fps) * 1000;
|
||||
// Convert to absolute time by adding the page start
|
||||
const absoluteTimeMs = page.startMs + currentTimeMs;
|
||||
|
||||
return (
|
||||
<AbsoluteFill style={{justifyContent: 'center', alignItems: 'center'}}>
|
||||
<div style={{fontSize: 80, fontWeight: 'bold', whiteSpace: 'pre'}}>
|
||||
{page.tokens.map((token) => {
|
||||
const isActive =
|
||||
token.fromMs <= absoluteTimeMs && token.toMs > absoluteTimeMs;
|
||||
|
||||
return (
|
||||
<span
|
||||
key={token.fromMs}
|
||||
style={{color: isActive ? HIGHLIGHT_COLOR : 'white'}}
|
||||
>
|
||||
{token.text}
|
||||
</span>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
</AbsoluteFill>
|
||||
);
|
||||
};
|
||||
```
|
||||
229
skills/remotion-best-practices/rules/extract-frames.md
Normal file
229
skills/remotion-best-practices/rules/extract-frames.md
Normal file
@@ -0,0 +1,229 @@
|
||||
---
|
||||
name: extract-frames
|
||||
description: Extract frames from videos at specific timestamps using Mediabunny
|
||||
metadata:
|
||||
tags: frames, extract, video, thumbnail, filmstrip, canvas
|
||||
---
|
||||
|
||||
# Extracting frames from videos
|
||||
|
||||
Use Mediabunny to extract frames from videos at specific timestamps. This is useful for generating thumbnails, filmstrips, or processing individual frames.
|
||||
|
||||
## The `extractFrames()` function
|
||||
|
||||
This function can be copy-pasted into any project.
|
||||
|
||||
```tsx
|
||||
import {
|
||||
ALL_FORMATS,
|
||||
Input,
|
||||
UrlSource,
|
||||
VideoSample,
|
||||
VideoSampleSink,
|
||||
} from "mediabunny";
|
||||
|
||||
type Options = {
|
||||
track: { width: number; height: number };
|
||||
container: string;
|
||||
durationInSeconds: number | null;
|
||||
};
|
||||
|
||||
export type ExtractFramesTimestampsInSecondsFn = (
|
||||
options: Options
|
||||
) => Promise<number[]> | number[];
|
||||
|
||||
export type ExtractFramesProps = {
|
||||
src: string;
|
||||
timestampsInSeconds: number[] | ExtractFramesTimestampsInSecondsFn;
|
||||
onVideoSample: (sample: VideoSample) => void;
|
||||
signal?: AbortSignal;
|
||||
};
|
||||
|
||||
export async function extractFrames({
|
||||
src,
|
||||
timestampsInSeconds,
|
||||
onVideoSample,
|
||||
signal,
|
||||
}: ExtractFramesProps): Promise<void> {
|
||||
using input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new UrlSource(src),
|
||||
});
|
||||
|
||||
const [durationInSeconds, format, videoTrack] = await Promise.all([
|
||||
input.computeDuration(),
|
||||
input.getFormat(),
|
||||
input.getPrimaryVideoTrack(),
|
||||
]);
|
||||
|
||||
if (!videoTrack) {
|
||||
throw new Error("No video track found in the input");
|
||||
}
|
||||
|
||||
if (signal?.aborted) {
|
||||
throw new Error("Aborted");
|
||||
}
|
||||
|
||||
const timestamps =
|
||||
typeof timestampsInSeconds === "function"
|
||||
? await timestampsInSeconds({
|
||||
track: {
|
||||
width: videoTrack.displayWidth,
|
||||
height: videoTrack.displayHeight,
|
||||
},
|
||||
container: format.name,
|
||||
durationInSeconds,
|
||||
})
|
||||
: timestampsInSeconds;
|
||||
|
||||
if (timestamps.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (signal?.aborted) {
|
||||
throw new Error("Aborted");
|
||||
}
|
||||
|
||||
const sink = new VideoSampleSink(videoTrack);
|
||||
|
||||
for await (using videoSample of sink.samplesAtTimestamps(timestamps)) {
|
||||
if (signal?.aborted) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (!videoSample) {
|
||||
continue;
|
||||
}
|
||||
|
||||
onVideoSample(videoSample);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Basic usage
|
||||
|
||||
Extract frames at specific timestamps:
|
||||
|
||||
```tsx
|
||||
await extractFrames({
|
||||
src: "https://remotion.media/video.mp4",
|
||||
timestampsInSeconds: [0, 1, 2, 3, 4],
|
||||
onVideoSample: (sample) => {
|
||||
const canvas = document.createElement("canvas");
|
||||
canvas.width = sample.displayWidth;
|
||||
canvas.height = sample.displayHeight;
|
||||
const ctx = canvas.getContext("2d");
|
||||
sample.draw(ctx!, 0, 0);
|
||||
},
|
||||
});
|
||||
```
|
||||
|
||||
## Creating a filmstrip
|
||||
|
||||
Use a callback function to dynamically calculate timestamps based on video metadata:
|
||||
|
||||
```tsx
|
||||
const canvasWidth = 500;
|
||||
const canvasHeight = 80;
|
||||
const fromSeconds = 0;
|
||||
const toSeconds = 10;
|
||||
|
||||
await extractFrames({
|
||||
src: "https://remotion.media/video.mp4",
|
||||
timestampsInSeconds: async ({ track, durationInSeconds }) => {
|
||||
const aspectRatio = track.width / track.height;
|
||||
const amountOfFramesFit = Math.ceil(
|
||||
canvasWidth / (canvasHeight * aspectRatio)
|
||||
);
|
||||
const segmentDuration = toSeconds - fromSeconds;
|
||||
const timestamps: number[] = [];
|
||||
|
||||
for (let i = 0; i < amountOfFramesFit; i++) {
|
||||
timestamps.push(
|
||||
fromSeconds + (segmentDuration / amountOfFramesFit) * (i + 0.5)
|
||||
);
|
||||
}
|
||||
|
||||
return timestamps;
|
||||
},
|
||||
onVideoSample: (sample) => {
|
||||
console.log(`Frame at ${sample.timestamp}s`);
|
||||
|
||||
const canvas = document.createElement("canvas");
|
||||
canvas.width = sample.displayWidth;
|
||||
canvas.height = sample.displayHeight;
|
||||
const ctx = canvas.getContext("2d");
|
||||
sample.draw(ctx!, 0, 0);
|
||||
},
|
||||
});
|
||||
```
|
||||
|
||||
## Cancellation with AbortSignal
|
||||
|
||||
Cancel frame extraction after a timeout:
|
||||
|
||||
```tsx
|
||||
const controller = new AbortController();
|
||||
|
||||
setTimeout(() => controller.abort(), 5000);
|
||||
|
||||
try {
|
||||
await extractFrames({
|
||||
src: "https://remotion.media/video.mp4",
|
||||
timestampsInSeconds: [0, 1, 2, 3, 4],
|
||||
onVideoSample: (sample) => {
|
||||
using frame = sample;
|
||||
const canvas = document.createElement("canvas");
|
||||
canvas.width = frame.displayWidth;
|
||||
canvas.height = frame.displayHeight;
|
||||
const ctx = canvas.getContext("2d");
|
||||
frame.draw(ctx!, 0, 0);
|
||||
},
|
||||
signal: controller.signal,
|
||||
});
|
||||
|
||||
console.log("Frame extraction complete!");
|
||||
} catch (error) {
|
||||
console.error("Frame extraction was aborted or failed:", error);
|
||||
}
|
||||
```
|
||||
|
||||
## Timeout with Promise.race
|
||||
|
||||
```tsx
|
||||
const controller = new AbortController();
|
||||
|
||||
const timeoutPromise = new Promise<never>((_, reject) => {
|
||||
const timeoutId = setTimeout(() => {
|
||||
controller.abort();
|
||||
reject(new Error("Frame extraction timed out after 10 seconds"));
|
||||
}, 10000);
|
||||
|
||||
controller.signal.addEventListener("abort", () => clearTimeout(timeoutId), {
|
||||
once: true,
|
||||
});
|
||||
});
|
||||
|
||||
try {
|
||||
await Promise.race([
|
||||
extractFrames({
|
||||
src: "https://remotion.media/video.mp4",
|
||||
timestampsInSeconds: [0, 1, 2, 3, 4],
|
||||
onVideoSample: (sample) => {
|
||||
using frame = sample;
|
||||
const canvas = document.createElement("canvas");
|
||||
canvas.width = frame.displayWidth;
|
||||
canvas.height = frame.displayHeight;
|
||||
const ctx = canvas.getContext("2d");
|
||||
frame.draw(ctx!, 0, 0);
|
||||
},
|
||||
signal: controller.signal,
|
||||
}),
|
||||
timeoutPromise,
|
||||
]);
|
||||
|
||||
console.log("Frame extraction complete!");
|
||||
} catch (error) {
|
||||
console.error("Frame extraction was aborted or failed:", error);
|
||||
}
|
||||
```
|
||||
152
skills/remotion-best-practices/rules/fonts.md
Normal file
152
skills/remotion-best-practices/rules/fonts.md
Normal file
@@ -0,0 +1,152 @@
|
||||
---
|
||||
name: fonts
|
||||
description: Loading Google Fonts and local fonts in Remotion
|
||||
metadata:
|
||||
tags: fonts, google-fonts, typography, text
|
||||
---
|
||||
|
||||
# Using fonts in Remotion
|
||||
|
||||
## Google Fonts with @remotion/google-fonts
|
||||
|
||||
The recommended way to use Google Fonts. It's type-safe and automatically blocks rendering until the font is ready.
|
||||
|
||||
### Prerequisites
|
||||
|
||||
First, the @remotion/google-fonts package needs to be installed.
|
||||
If it is not installed, use the following command:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/google-fonts # If project uses npm
|
||||
bunx remotion add @remotion/google-fonts # If project uses bun
|
||||
yarn remotion add @remotion/google-fonts # If project uses yarn
|
||||
pnpm exec remotion add @remotion/google-fonts # If project uses pnpm
|
||||
```
|
||||
|
||||
```tsx
|
||||
import { loadFont } from "@remotion/google-fonts/Lobster";
|
||||
|
||||
const { fontFamily } = loadFont();
|
||||
|
||||
export const MyComposition = () => {
|
||||
return <div style={{ fontFamily }}>Hello World</div>;
|
||||
};
|
||||
```
|
||||
|
||||
Preferrably, specify only needed weights and subsets to reduce file size:
|
||||
|
||||
```tsx
|
||||
import { loadFont } from "@remotion/google-fonts/Roboto";
|
||||
|
||||
const { fontFamily } = loadFont("normal", {
|
||||
weights: ["400", "700"],
|
||||
subsets: ["latin"],
|
||||
});
|
||||
```
|
||||
|
||||
### Waiting for font to load
|
||||
|
||||
Use `waitUntilDone()` if you need to know when the font is ready:
|
||||
|
||||
```tsx
|
||||
import { loadFont } from "@remotion/google-fonts/Lobster";
|
||||
|
||||
const { fontFamily, waitUntilDone } = loadFont();
|
||||
|
||||
await waitUntilDone();
|
||||
```
|
||||
|
||||
## Local fonts with @remotion/fonts
|
||||
|
||||
For local font files, use the `@remotion/fonts` package.
|
||||
|
||||
### Prerequisites
|
||||
|
||||
First, install @remotion/fonts:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/fonts # If project uses npm
|
||||
bunx remotion add @remotion/fonts # If project uses bun
|
||||
yarn remotion add @remotion/fonts # If project uses yarn
|
||||
pnpm exec remotion add @remotion/fonts # If project uses pnpm
|
||||
```
|
||||
|
||||
### Loading a local font
|
||||
|
||||
Place your font file in the `public/` folder and use `loadFont()`:
|
||||
|
||||
```tsx
|
||||
import { loadFont } from "@remotion/fonts";
|
||||
import { staticFile } from "remotion";
|
||||
|
||||
await loadFont({
|
||||
family: "MyFont",
|
||||
url: staticFile("MyFont-Regular.woff2"),
|
||||
});
|
||||
|
||||
export const MyComposition = () => {
|
||||
return <div style={{ fontFamily: "MyFont" }}>Hello World</div>;
|
||||
};
|
||||
```
|
||||
|
||||
### Loading multiple weights
|
||||
|
||||
Load each weight separately with the same family name:
|
||||
|
||||
```tsx
|
||||
import { loadFont } from "@remotion/fonts";
|
||||
import { staticFile } from "remotion";
|
||||
|
||||
await Promise.all([
|
||||
loadFont({
|
||||
family: "Inter",
|
||||
url: staticFile("Inter-Regular.woff2"),
|
||||
weight: "400",
|
||||
}),
|
||||
loadFont({
|
||||
family: "Inter",
|
||||
url: staticFile("Inter-Bold.woff2"),
|
||||
weight: "700",
|
||||
}),
|
||||
]);
|
||||
```
|
||||
|
||||
### Available options
|
||||
|
||||
```tsx
|
||||
loadFont({
|
||||
family: "MyFont", // Required: name to use in CSS
|
||||
url: staticFile("font.woff2"), // Required: font file URL
|
||||
format: "woff2", // Optional: auto-detected from extension
|
||||
weight: "400", // Optional: font weight
|
||||
style: "normal", // Optional: normal or italic
|
||||
display: "block", // Optional: font-display behavior
|
||||
});
|
||||
```
|
||||
|
||||
## Using in components
|
||||
|
||||
Call `loadFont()` at the top level of your component or in a separate file that's imported early:
|
||||
|
||||
```tsx
|
||||
import { loadFont } from "@remotion/google-fonts/Montserrat";
|
||||
|
||||
const { fontFamily } = loadFont("normal", {
|
||||
weights: ["400", "700"],
|
||||
subsets: ["latin"],
|
||||
});
|
||||
|
||||
export const Title: React.FC<{ text: string }> = ({ text }) => {
|
||||
return (
|
||||
<h1
|
||||
style={{
|
||||
fontFamily,
|
||||
fontSize: 80,
|
||||
fontWeight: "bold",
|
||||
}}
|
||||
>
|
||||
{text}
|
||||
</h1>
|
||||
);
|
||||
};
|
||||
```
|
||||
58
skills/remotion-best-practices/rules/get-audio-duration.md
Normal file
58
skills/remotion-best-practices/rules/get-audio-duration.md
Normal file
@@ -0,0 +1,58 @@
|
||||
---
|
||||
name: get-audio-duration
|
||||
description: Getting the duration of an audio file in seconds with Mediabunny
|
||||
metadata:
|
||||
tags: duration, audio, length, time, seconds, mp3, wav
|
||||
---
|
||||
|
||||
# Getting audio duration with Mediabunny
|
||||
|
||||
Mediabunny can extract the duration of an audio file. It works in browser, Node.js, and Bun environments.
|
||||
|
||||
## Getting audio duration
|
||||
|
||||
```tsx
|
||||
import { Input, ALL_FORMATS, UrlSource } from "mediabunny";
|
||||
|
||||
export const getAudioDuration = async (src: string) => {
|
||||
const input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new UrlSource(src, {
|
||||
getRetryDelay: () => null,
|
||||
}),
|
||||
});
|
||||
|
||||
const durationInSeconds = await input.computeDuration();
|
||||
return durationInSeconds;
|
||||
};
|
||||
```
|
||||
|
||||
## Usage
|
||||
|
||||
```tsx
|
||||
const duration = await getAudioDuration("https://remotion.media/audio.mp3");
|
||||
console.log(duration); // e.g. 180.5 (seconds)
|
||||
```
|
||||
|
||||
## Using with local files
|
||||
|
||||
For local files, use `FileSource` instead of `UrlSource`:
|
||||
|
||||
```tsx
|
||||
import { Input, ALL_FORMATS, FileSource } from "mediabunny";
|
||||
|
||||
const input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new FileSource(file), // File object from input or drag-drop
|
||||
});
|
||||
|
||||
const durationInSeconds = await input.computeDuration();
|
||||
```
|
||||
|
||||
## Using with staticFile in Remotion
|
||||
|
||||
```tsx
|
||||
import { staticFile } from "remotion";
|
||||
|
||||
const duration = await getAudioDuration(staticFile("audio.mp3"));
|
||||
```
|
||||
68
skills/remotion-best-practices/rules/get-video-dimensions.md
Normal file
68
skills/remotion-best-practices/rules/get-video-dimensions.md
Normal file
@@ -0,0 +1,68 @@
|
||||
---
|
||||
name: get-video-dimensions
|
||||
description: Getting the width and height of a video file with Mediabunny
|
||||
metadata:
|
||||
tags: dimensions, width, height, resolution, size, video
|
||||
---
|
||||
|
||||
# Getting video dimensions with Mediabunny
|
||||
|
||||
Mediabunny can extract the width and height of a video file. It works in browser, Node.js, and Bun environments.
|
||||
|
||||
## Getting video dimensions
|
||||
|
||||
```tsx
|
||||
import { Input, ALL_FORMATS, UrlSource } from "mediabunny";
|
||||
|
||||
export const getVideoDimensions = async (src: string) => {
|
||||
const input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new UrlSource(src, {
|
||||
getRetryDelay: () => null,
|
||||
}),
|
||||
});
|
||||
|
||||
const videoTrack = await input.getPrimaryVideoTrack();
|
||||
if (!videoTrack) {
|
||||
throw new Error("No video track found");
|
||||
}
|
||||
|
||||
return {
|
||||
width: videoTrack.displayWidth,
|
||||
height: videoTrack.displayHeight,
|
||||
};
|
||||
};
|
||||
```
|
||||
|
||||
## Usage
|
||||
|
||||
```tsx
|
||||
const dimensions = await getVideoDimensions("https://remotion.media/video.mp4");
|
||||
console.log(dimensions.width); // e.g. 1920
|
||||
console.log(dimensions.height); // e.g. 1080
|
||||
```
|
||||
|
||||
## Using with local files
|
||||
|
||||
For local files, use `FileSource` instead of `UrlSource`:
|
||||
|
||||
```tsx
|
||||
import { Input, ALL_FORMATS, FileSource } from "mediabunny";
|
||||
|
||||
const input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new FileSource(file), // File object from input or drag-drop
|
||||
});
|
||||
|
||||
const videoTrack = await input.getPrimaryVideoTrack();
|
||||
const width = videoTrack.displayWidth;
|
||||
const height = videoTrack.displayHeight;
|
||||
```
|
||||
|
||||
## Using with staticFile in Remotion
|
||||
|
||||
```tsx
|
||||
import { staticFile } from "remotion";
|
||||
|
||||
const dimensions = await getVideoDimensions(staticFile("video.mp4"));
|
||||
```
|
||||
58
skills/remotion-best-practices/rules/get-video-duration.md
Normal file
58
skills/remotion-best-practices/rules/get-video-duration.md
Normal file
@@ -0,0 +1,58 @@
|
||||
---
|
||||
name: get-video-duration
|
||||
description: Getting the duration of a video file in seconds with Mediabunny
|
||||
metadata:
|
||||
tags: duration, video, length, time, seconds
|
||||
---
|
||||
|
||||
# Getting video duration with Mediabunny
|
||||
|
||||
Mediabunny can extract the duration of a video file. It works in browser, Node.js, and Bun environments.
|
||||
|
||||
## Getting video duration
|
||||
|
||||
```tsx
|
||||
import { Input, ALL_FORMATS, UrlSource } from "mediabunny";
|
||||
|
||||
export const getVideoDuration = async (src: string) => {
|
||||
const input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new UrlSource(src, {
|
||||
getRetryDelay: () => null,
|
||||
}),
|
||||
});
|
||||
|
||||
const durationInSeconds = await input.computeDuration();
|
||||
return durationInSeconds;
|
||||
};
|
||||
```
|
||||
|
||||
## Usage
|
||||
|
||||
```tsx
|
||||
const duration = await getVideoDuration("https://remotion.media/video.mp4");
|
||||
console.log(duration); // e.g. 10.5 (seconds)
|
||||
```
|
||||
|
||||
## Using with local files
|
||||
|
||||
For local files, use `FileSource` instead of `UrlSource`:
|
||||
|
||||
```tsx
|
||||
import { Input, ALL_FORMATS, FileSource } from "mediabunny";
|
||||
|
||||
const input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new FileSource(file), // File object from input or drag-drop
|
||||
});
|
||||
|
||||
const durationInSeconds = await input.computeDuration();
|
||||
```
|
||||
|
||||
## Using with staticFile in Remotion
|
||||
|
||||
```tsx
|
||||
import { staticFile } from "remotion";
|
||||
|
||||
const duration = await getVideoDuration(staticFile("video.mp4"));
|
||||
```
|
||||
138
skills/remotion-best-practices/rules/gifs.md
Normal file
138
skills/remotion-best-practices/rules/gifs.md
Normal file
@@ -0,0 +1,138 @@
|
||||
---
|
||||
name: gif
|
||||
description: Displaying GIFs, APNG, AVIF and WebP in Remotion
|
||||
metadata:
|
||||
tags: gif, animation, images, animated, apng, avif, webp
|
||||
---
|
||||
|
||||
# Using Animated images in Remotion
|
||||
|
||||
## Basic usage
|
||||
|
||||
Use `<AnimatedImage>` to display a GIF, APNG, AVIF or WebP image synchronized with Remotion's timeline:
|
||||
|
||||
```tsx
|
||||
import {AnimatedImage, staticFile} from 'remotion';
|
||||
|
||||
export const MyComposition = () => {
|
||||
return <AnimatedImage src={staticFile('animation.gif')} width={500} height={500} />;
|
||||
};
|
||||
```
|
||||
|
||||
Remote URLs are also supported (must have CORS enabled):
|
||||
|
||||
```tsx
|
||||
<AnimatedImage src="https://example.com/animation.gif" width={500} height={500} />
|
||||
```
|
||||
|
||||
## Sizing and fit
|
||||
|
||||
Control how the image fills its container with the `fit` prop:
|
||||
|
||||
```tsx
|
||||
// Stretch to fill (default)
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={300} fit="fill" />
|
||||
|
||||
// Maintain aspect ratio, fit inside container
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={300} fit="contain" />
|
||||
|
||||
// Fill container, crop if needed
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={300} fit="cover" />
|
||||
```
|
||||
|
||||
## Playback speed
|
||||
|
||||
Use `playbackRate` to control the animation speed:
|
||||
|
||||
```tsx
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} playbackRate={2} /> {/* 2x speed */}
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} playbackRate={0.5} /> {/* Half speed */}
|
||||
```
|
||||
|
||||
## Looping behavior
|
||||
|
||||
Control what happens when the animation finishes:
|
||||
|
||||
```tsx
|
||||
// Loop indefinitely (default)
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} loopBehavior="loop" />
|
||||
|
||||
// Play once, show final frame
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} loopBehavior="pause-after-finish" />
|
||||
|
||||
// Play once, then clear canvas
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} loopBehavior="clear-after-finish" />
|
||||
```
|
||||
|
||||
## Styling
|
||||
|
||||
Use the `style` prop for additional CSS (use `width` and `height` props for sizing):
|
||||
|
||||
```tsx
|
||||
<AnimatedImage
|
||||
src={staticFile('animation.gif')}
|
||||
width={500}
|
||||
height={500}
|
||||
style={{
|
||||
borderRadius: 20,
|
||||
position: 'absolute',
|
||||
top: 100,
|
||||
left: 50,
|
||||
}}
|
||||
/>
|
||||
```
|
||||
|
||||
## Getting GIF duration
|
||||
|
||||
Use `getGifDurationInSeconds()` from `@remotion/gif` to get the duration of a GIF.
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/gif # If project uses npm
|
||||
bunx remotion add @remotion/gif # If project uses bun
|
||||
yarn remotion add @remotion/gif # If project uses yarn
|
||||
pnpm exec remotion add @remotion/gif # If project uses pnpm
|
||||
```
|
||||
|
||||
```tsx
|
||||
import {getGifDurationInSeconds} from '@remotion/gif';
|
||||
import {staticFile} from 'remotion';
|
||||
|
||||
const duration = await getGifDurationInSeconds(staticFile('animation.gif'));
|
||||
console.log(duration); // e.g. 2.5
|
||||
```
|
||||
|
||||
This is useful for setting the composition duration to match the GIF:
|
||||
|
||||
```tsx
|
||||
import {getGifDurationInSeconds} from '@remotion/gif';
|
||||
import {staticFile, CalculateMetadataFunction} from 'remotion';
|
||||
|
||||
const calculateMetadata: CalculateMetadataFunction = async () => {
|
||||
const duration = await getGifDurationInSeconds(staticFile('animation.gif'));
|
||||
return {
|
||||
durationInFrames: Math.ceil(duration * 30),
|
||||
};
|
||||
};
|
||||
```
|
||||
|
||||
## Alternative
|
||||
|
||||
If `<AnimatedImage>` does not work (only supported in Chrome and Firefox), you can use `<Gif>` from `@remotion/gif` instead.
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/gif # If project uses npm
|
||||
bunx remotion add @remotion/gif # If project uses bun
|
||||
yarn remotion add @remotion/gif # If project uses yarn
|
||||
pnpm exec remotion add @remotion/gif # If project uses pnpm
|
||||
```
|
||||
|
||||
```tsx
|
||||
import {Gif} from '@remotion/gif';
|
||||
import {staticFile} from 'remotion';
|
||||
|
||||
export const MyComposition = () => {
|
||||
return <Gif src={staticFile('animation.gif')} width={500} height={500} />;
|
||||
};
|
||||
```
|
||||
|
||||
The `<Gif>` component has the same props as `<AnimatedImage>` but only supports GIF files.
|
||||
130
skills/remotion-best-practices/rules/images.md
Normal file
130
skills/remotion-best-practices/rules/images.md
Normal file
@@ -0,0 +1,130 @@
|
||||
---
|
||||
name: images
|
||||
description: Embedding images in Remotion using the <Img> component
|
||||
metadata:
|
||||
tags: images, img, staticFile, png, jpg, svg, webp
|
||||
---
|
||||
|
||||
# Using images in Remotion
|
||||
|
||||
## The `<Img>` component
|
||||
|
||||
Always use the `<Img>` component from `remotion` to display images:
|
||||
|
||||
```tsx
|
||||
import { Img, staticFile } from "remotion";
|
||||
|
||||
export const MyComposition = () => {
|
||||
return <Img src={staticFile("photo.png")} />;
|
||||
};
|
||||
```
|
||||
|
||||
## Important restrictions
|
||||
|
||||
**You MUST use the `<Img>` component from `remotion`.** Do not use:
|
||||
|
||||
- Native HTML `<img>` elements
|
||||
- Next.js `<Image>` component
|
||||
- CSS `background-image`
|
||||
|
||||
The `<Img>` component ensures images are fully loaded before rendering, preventing flickering and blank frames during video export.
|
||||
|
||||
## Local images with staticFile()
|
||||
|
||||
Place images in the `public/` folder and use `staticFile()` to reference them:
|
||||
|
||||
```
|
||||
my-video/
|
||||
├─ public/
|
||||
│ ├─ logo.png
|
||||
│ ├─ avatar.jpg
|
||||
│ └─ icon.svg
|
||||
├─ src/
|
||||
├─ package.json
|
||||
```
|
||||
|
||||
```tsx
|
||||
import { Img, staticFile } from "remotion";
|
||||
|
||||
<Img src={staticFile("logo.png")} />
|
||||
```
|
||||
|
||||
## Remote images
|
||||
|
||||
Remote URLs can be used directly without `staticFile()`:
|
||||
|
||||
```tsx
|
||||
<Img src="https://example.com/image.png" />
|
||||
```
|
||||
|
||||
Ensure remote images have CORS enabled.
|
||||
|
||||
For animated GIFs, use the `<Gif>` component from `@remotion/gif` instead.
|
||||
|
||||
## Sizing and positioning
|
||||
|
||||
Use the `style` prop to control size and position:
|
||||
|
||||
```tsx
|
||||
<Img
|
||||
src={staticFile("photo.png")}
|
||||
style={{
|
||||
width: 500,
|
||||
height: 300,
|
||||
position: "absolute",
|
||||
top: 100,
|
||||
left: 50,
|
||||
objectFit: "cover",
|
||||
}}
|
||||
/>
|
||||
```
|
||||
|
||||
## Dynamic image paths
|
||||
|
||||
Use template literals for dynamic file references:
|
||||
|
||||
```tsx
|
||||
import { Img, staticFile, useCurrentFrame } from "remotion";
|
||||
|
||||
const frame = useCurrentFrame();
|
||||
|
||||
// Image sequence
|
||||
<Img src={staticFile(`frames/frame${frame}.png`)} />
|
||||
|
||||
// Selecting based on props
|
||||
<Img src={staticFile(`avatars/${props.userId}.png`)} />
|
||||
|
||||
// Conditional images
|
||||
<Img src={staticFile(`icons/${isActive ? "active" : "inactive"}.svg`)} />
|
||||
```
|
||||
|
||||
This pattern is useful for:
|
||||
|
||||
- Image sequences (frame-by-frame animations)
|
||||
- User-specific avatars or profile images
|
||||
- Theme-based icons
|
||||
- State-dependent graphics
|
||||
|
||||
## Getting image dimensions
|
||||
|
||||
Use `getImageDimensions()` to get the dimensions of an image:
|
||||
|
||||
```tsx
|
||||
import { getImageDimensions, staticFile } from "remotion";
|
||||
|
||||
const { width, height } = await getImageDimensions(staticFile("photo.png"));
|
||||
```
|
||||
|
||||
This is useful for calculating aspect ratios or sizing compositions:
|
||||
|
||||
```tsx
|
||||
import { getImageDimensions, staticFile, CalculateMetadataFunction } from "remotion";
|
||||
|
||||
const calculateMetadata: CalculateMetadataFunction = async () => {
|
||||
const { width, height } = await getImageDimensions(staticFile("photo.png"));
|
||||
return {
|
||||
width,
|
||||
height,
|
||||
};
|
||||
};
|
||||
```
|
||||
67
skills/remotion-best-practices/rules/import-srt-captions.md
Normal file
67
skills/remotion-best-practices/rules/import-srt-captions.md
Normal file
@@ -0,0 +1,67 @@
|
||||
---
|
||||
name: import-srt-captions
|
||||
description: Importing .srt subtitle files into Remotion using @remotion/captions
|
||||
metadata:
|
||||
tags: captions, subtitles, srt, import, parse
|
||||
---
|
||||
|
||||
# Importing .srt subtitles into Remotion
|
||||
|
||||
If you have an existing `.srt` subtitle file, you can import it into Remotion using `parseSrt()` from `@remotion/captions`.
|
||||
|
||||
## Prerequisites
|
||||
|
||||
First, the @remotion/captions package needs to be installed.
|
||||
If it is not installed, use the following command:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/captions # If project uses npm
|
||||
bunx remotion add @remotion/captions # If project uses bun
|
||||
yarn remotion add @remotion/captions # If project uses yarn
|
||||
pnpm exec remotion add @remotion/captions # If project uses pnpm
|
||||
```
|
||||
|
||||
## Reading an .srt file
|
||||
|
||||
Use `staticFile()` to reference an `.srt` file in your `public` folder, then fetch and parse it:
|
||||
|
||||
```tsx
|
||||
import {useState, useEffect, useCallback} from 'react';
|
||||
import {AbsoluteFill, staticFile, useDelayRender} from 'remotion';
|
||||
import {parseSrt} from '@remotion/captions';
|
||||
import type {Caption} from '@remotion/captions';
|
||||
|
||||
export const MyComponent: React.FC = () => {
|
||||
const [captions, setCaptions] = useState<Caption[] | null>(null);
|
||||
const {delayRender, continueRender, cancelRender} = useDelayRender();
|
||||
const [handle] = useState(() => delayRender());
|
||||
|
||||
const fetchCaptions = useCallback(async () => {
|
||||
try {
|
||||
const response = await fetch(staticFile('subtitles.srt'));
|
||||
const text = await response.text();
|
||||
const {captions: parsed} = parseSrt({input: text});
|
||||
setCaptions(parsed);
|
||||
continueRender(handle);
|
||||
} catch (e) {
|
||||
cancelRender(e);
|
||||
}
|
||||
}, [continueRender, cancelRender, handle]);
|
||||
|
||||
useEffect(() => {
|
||||
fetchCaptions();
|
||||
}, [fetchCaptions]);
|
||||
|
||||
if (!captions) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return <AbsoluteFill>{/* Use captions here */}</AbsoluteFill>;
|
||||
};
|
||||
```
|
||||
|
||||
Remote URLs are also supported - you can `fetch()` a remote file via URL instead of using `staticFile()`.
|
||||
|
||||
## Using imported captions
|
||||
|
||||
Once parsed, the captions are in the `Caption` format and can be used with all `@remotion/captions` utilities.
|
||||
68
skills/remotion-best-practices/rules/lottie.md
Normal file
68
skills/remotion-best-practices/rules/lottie.md
Normal file
@@ -0,0 +1,68 @@
|
||||
---
|
||||
name: lottie
|
||||
description: Embedding Lottie animations in Remotion.
|
||||
metadata:
|
||||
category: Animation
|
||||
---
|
||||
|
||||
# Using Lottie Animations in Remotion
|
||||
|
||||
## Prerequisites
|
||||
|
||||
First, the @remotion/lottie package needs to be installed.
|
||||
If it is not, use the following command:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/lottie # If project uses npm
|
||||
bunx remotion add @remotion/lottie # If project uses bun
|
||||
yarn remotion add @remotion/lottie # If project uses yarn
|
||||
pnpm exec remotion add @remotion/lottie # If project uses pnpm
|
||||
```
|
||||
|
||||
## Displaying a Lottie file
|
||||
|
||||
To import a Lottie animation:
|
||||
|
||||
- Fetch the Lottie asset
|
||||
- Wrap the loading process in `delayRender()` and `continueRender()`
|
||||
- Save the animation data in a state
|
||||
- Render the Lottie animation using the `Lottie` component from the `@remotion/lottie` package
|
||||
|
||||
```tsx
|
||||
import {Lottie, LottieAnimationData} from '@remotion/lottie';
|
||||
import {useEffect, useState} from 'react';
|
||||
import {cancelRender, continueRender, delayRender} from 'remotion';
|
||||
|
||||
export const MyAnimation = () => {
|
||||
const [handle] = useState(() => delayRender('Loading Lottie animation'));
|
||||
|
||||
const [animationData, setAnimationData] = useState<LottieAnimationData | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
fetch('https://assets4.lottiefiles.com/packages/lf20_zyquagfl.json')
|
||||
.then((data) => data.json())
|
||||
.then((json) => {
|
||||
setAnimationData(json);
|
||||
continueRender(handle);
|
||||
})
|
||||
.catch((err) => {
|
||||
cancelRender(err);
|
||||
});
|
||||
}, [handle]);
|
||||
|
||||
if (!animationData) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return <Lottie animationData={animationData} />;
|
||||
};
|
||||
```
|
||||
|
||||
## Styling and animating
|
||||
|
||||
Lottie supports the `style` prop to allow styles and animations:
|
||||
|
||||
```tsx
|
||||
return <Lottie animationData={animationData} style={{width: 400, height: 400}} />;
|
||||
```
|
||||
|
||||
35
skills/remotion-best-practices/rules/measuring-dom-nodes.md
Normal file
35
skills/remotion-best-practices/rules/measuring-dom-nodes.md
Normal file
@@ -0,0 +1,35 @@
|
||||
---
|
||||
name: measuring-dom-nodes
|
||||
description: Measuring DOM element dimensions in Remotion
|
||||
metadata:
|
||||
tags: measure, layout, dimensions, getBoundingClientRect, scale
|
||||
---
|
||||
|
||||
# Measuring DOM nodes in Remotion
|
||||
|
||||
Remotion applies a `scale()` transform to the video container, which affects values from `getBoundingClientRect()`. Use `useCurrentScale()` to get correct measurements.
|
||||
|
||||
## Measuring element dimensions
|
||||
|
||||
```tsx
|
||||
import { useCurrentScale } from "remotion";
|
||||
import { useRef, useEffect, useState } from "react";
|
||||
|
||||
export const MyComponent = () => {
|
||||
const ref = useRef<HTMLDivElement>(null);
|
||||
const scale = useCurrentScale();
|
||||
const [dimensions, setDimensions] = useState({ width: 0, height: 0 });
|
||||
|
||||
useEffect(() => {
|
||||
if (!ref.current) return;
|
||||
const rect = ref.current.getBoundingClientRect();
|
||||
setDimensions({
|
||||
width: rect.width / scale,
|
||||
height: rect.height / scale,
|
||||
});
|
||||
}, [scale]);
|
||||
|
||||
return <div ref={ref}>Content to measure</div>;
|
||||
};
|
||||
```
|
||||
|
||||
143
skills/remotion-best-practices/rules/measuring-text.md
Normal file
143
skills/remotion-best-practices/rules/measuring-text.md
Normal file
@@ -0,0 +1,143 @@
|
||||
---
|
||||
name: measuring-text
|
||||
description: Measuring text dimensions, fitting text to containers, and checking overflow
|
||||
metadata:
|
||||
tags: measure, text, layout, dimensions, fitText, fillTextBox
|
||||
---
|
||||
|
||||
# Measuring text in Remotion
|
||||
|
||||
## Prerequisites
|
||||
|
||||
Install @remotion/layout-utils if it is not already installed:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/layout-utils # If project uses npm
|
||||
bunx remotion add @remotion/layout-utils # If project uses bun
|
||||
yarn remotion add @remotion/layout-utils # If project uses yarn
|
||||
pnpm exec remotion add @remotion/layout-utils # If project uses pnpm
|
||||
```
|
||||
|
||||
## Measuring text dimensions
|
||||
|
||||
Use `measureText()` to calculate the width and height of text:
|
||||
|
||||
```tsx
|
||||
import { measureText } from "@remotion/layout-utils";
|
||||
|
||||
const { width, height } = measureText({
|
||||
text: "Hello World",
|
||||
fontFamily: "Arial",
|
||||
fontSize: 32,
|
||||
fontWeight: "bold",
|
||||
});
|
||||
```
|
||||
|
||||
Results are cached - duplicate calls return the cached result.
|
||||
|
||||
## Fitting text to a width
|
||||
|
||||
Use `fitText()` to find the optimal font size for a container:
|
||||
|
||||
```tsx
|
||||
import { fitText } from "@remotion/layout-utils";
|
||||
|
||||
const { fontSize } = fitText({
|
||||
text: "Hello World",
|
||||
withinWidth: 600,
|
||||
fontFamily: "Inter",
|
||||
fontWeight: "bold",
|
||||
});
|
||||
|
||||
return (
|
||||
<div
|
||||
style={{
|
||||
fontSize: Math.min(fontSize, 80), // Cap at 80px
|
||||
fontFamily: "Inter",
|
||||
fontWeight: "bold",
|
||||
}}
|
||||
>
|
||||
Hello World
|
||||
</div>
|
||||
);
|
||||
```
|
||||
|
||||
## Checking text overflow
|
||||
|
||||
Use `fillTextBox()` to check if text exceeds a box:
|
||||
|
||||
```tsx
|
||||
import { fillTextBox } from "@remotion/layout-utils";
|
||||
|
||||
const box = fillTextBox({ maxBoxWidth: 400, maxLines: 3 });
|
||||
|
||||
const words = ["Hello", "World", "This", "is", "a", "test"];
|
||||
for (const word of words) {
|
||||
const { exceedsBox } = box.add({
|
||||
text: word + " ",
|
||||
fontFamily: "Arial",
|
||||
fontSize: 24,
|
||||
});
|
||||
if (exceedsBox) {
|
||||
// Text would overflow, handle accordingly
|
||||
break;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Best practices
|
||||
|
||||
**Load fonts first:** Only call measurement functions after fonts are loaded.
|
||||
|
||||
```tsx
|
||||
import { loadFont } from "@remotion/google-fonts/Inter";
|
||||
|
||||
const { fontFamily, waitUntilDone } = loadFont("normal", {
|
||||
weights: ["400"],
|
||||
subsets: ["latin"],
|
||||
});
|
||||
|
||||
waitUntilDone().then(() => {
|
||||
// Now safe to measure
|
||||
const { width } = measureText({
|
||||
text: "Hello",
|
||||
fontFamily,
|
||||
fontSize: 32,
|
||||
});
|
||||
})
|
||||
```
|
||||
|
||||
**Use validateFontIsLoaded:** Catch font loading issues early:
|
||||
|
||||
```tsx
|
||||
measureText({
|
||||
text: "Hello",
|
||||
fontFamily: "MyCustomFont",
|
||||
fontSize: 32,
|
||||
validateFontIsLoaded: true, // Throws if font not loaded
|
||||
});
|
||||
```
|
||||
|
||||
**Match font properties:** Use the same properties for measurement and rendering:
|
||||
|
||||
```tsx
|
||||
const fontStyle = {
|
||||
fontFamily: "Inter",
|
||||
fontSize: 32,
|
||||
fontWeight: "bold" as const,
|
||||
letterSpacing: "0.5px",
|
||||
};
|
||||
|
||||
const { width } = measureText({
|
||||
text: "Hello",
|
||||
...fontStyle,
|
||||
});
|
||||
|
||||
return <div style={fontStyle}>Hello</div>;
|
||||
```
|
||||
|
||||
**Avoid padding and border:** Use `outline` instead of `border` to prevent layout differences:
|
||||
|
||||
```tsx
|
||||
<div style={{ outline: "2px solid red" }}>Text</div>
|
||||
```
|
||||
106
skills/remotion-best-practices/rules/sequencing.md
Normal file
106
skills/remotion-best-practices/rules/sequencing.md
Normal file
@@ -0,0 +1,106 @@
|
||||
---
|
||||
name: sequencing
|
||||
description: Sequencing patterns for Remotion - delay, trim, limit duration of items
|
||||
metadata:
|
||||
tags: sequence, series, timing, delay, trim
|
||||
---
|
||||
|
||||
Use `<Sequence>` to delay when an element appears in the timeline.
|
||||
|
||||
```tsx
|
||||
import { Sequence } from "remotion";
|
||||
|
||||
const {fps} = useVideoConfig();
|
||||
|
||||
<Sequence from={1 * fps} durationInFrames={2 * fps} premountFor={1 * fps}>
|
||||
<Title />
|
||||
</Sequence>
|
||||
<Sequence from={2 * fps} durationInFrames={2 * fps} premountFor={1 * fps}>
|
||||
<Subtitle />
|
||||
</Sequence>
|
||||
```
|
||||
|
||||
This will by default wrap the component in an absolute fill element.
|
||||
If the items should not be wrapped, use the `layout` prop:
|
||||
|
||||
```tsx
|
||||
<Sequence layout="none">
|
||||
<Title />
|
||||
</Sequence>
|
||||
```
|
||||
|
||||
## Premounting
|
||||
|
||||
This loads the component in the timeline before it is actually played.
|
||||
Always premount any `<Sequence>`!
|
||||
|
||||
```tsx
|
||||
<Sequence premountFor={1 * fps}>
|
||||
<Title />
|
||||
</Sequence>
|
||||
```
|
||||
|
||||
## Series
|
||||
|
||||
Use `<Series>` when elements should play one after another without overlap.
|
||||
|
||||
```tsx
|
||||
import {Series} from 'remotion';
|
||||
|
||||
<Series>
|
||||
<Series.Sequence durationInFrames={45}>
|
||||
<Intro />
|
||||
</Series.Sequence>
|
||||
<Series.Sequence durationInFrames={60}>
|
||||
<MainContent />
|
||||
</Series.Sequence>
|
||||
<Series.Sequence durationInFrames={30}>
|
||||
<Outro />
|
||||
</Series.Sequence>
|
||||
</Series>;
|
||||
```
|
||||
|
||||
Same as with `<Sequence>`, the items will be wrapped in an absolute fill element by default when using `<Series.Sequence>`, unless the `layout` prop is set to `none`.
|
||||
|
||||
### Series with overlaps
|
||||
|
||||
Use negative offset for overlapping sequences:
|
||||
|
||||
```tsx
|
||||
<Series>
|
||||
<Series.Sequence durationInFrames={60}>
|
||||
<SceneA />
|
||||
</Series.Sequence>
|
||||
<Series.Sequence offset={-15} durationInFrames={60}>
|
||||
{/* Starts 15 frames before SceneA ends */}
|
||||
<SceneB />
|
||||
</Series.Sequence>
|
||||
</Series>
|
||||
```
|
||||
|
||||
## Frame References Inside Sequences
|
||||
|
||||
Inside a Sequence, `useCurrentFrame()` returns the local frame (starting from 0):
|
||||
|
||||
```tsx
|
||||
<Sequence from={60} durationInFrames={30}>
|
||||
<MyComponent />
|
||||
{/* Inside MyComponent, useCurrentFrame() returns 0-29, not 60-89 */}
|
||||
</Sequence>
|
||||
```
|
||||
|
||||
## Nested Sequences
|
||||
|
||||
Sequences can be nested for complex timing:
|
||||
|
||||
```tsx
|
||||
<Sequence from={0} durationInFrames={120}>
|
||||
<Background />
|
||||
<Sequence from={15} durationInFrames={90} layout="none">
|
||||
<Title />
|
||||
</Sequence>
|
||||
<Sequence from={45} durationInFrames={60} layout="none">
|
||||
<Subtitle />
|
||||
</Sequence>
|
||||
</Sequence>
|
||||
```
|
||||
11
skills/remotion-best-practices/rules/tailwind.md
Normal file
11
skills/remotion-best-practices/rules/tailwind.md
Normal file
@@ -0,0 +1,11 @@
|
||||
---
|
||||
name: tailwind
|
||||
description: Using TailwindCSS in Remotion.
|
||||
metadata:
|
||||
---
|
||||
|
||||
You can and should use TailwindCSS in Remotion, if TailwindCSS is installed in the project.
|
||||
|
||||
Don't use `transition-*` or `animate-*` classes - always animate using the `useCurrentFrame()` hook.
|
||||
|
||||
Tailwind must be installed and enabled first in a Remotion project - fetch https://www.remotion.dev/docs/tailwind using WebFetch for instructions.
|
||||
20
skills/remotion-best-practices/rules/text-animations.md
Normal file
20
skills/remotion-best-practices/rules/text-animations.md
Normal file
@@ -0,0 +1,20 @@
|
||||
---
|
||||
name: text-animations
|
||||
description: Typography and text animation patterns for Remotion.
|
||||
metadata:
|
||||
tags: typography, text, typewriter, highlighter ken
|
||||
---
|
||||
|
||||
## Text animations
|
||||
|
||||
Based on `useCurrentFrame()`, reduce the string character by character to create a typewriter effect.
|
||||
|
||||
## Typewriter Effect
|
||||
|
||||
See [Typewriter](assets/text-animations-typewriter.tsx) for an advanced example with a blinking cursor and a pause after the first sentence.
|
||||
|
||||
Always use string slicing for typewriter effects. Never use per-character opacity.
|
||||
|
||||
## Word Highlighting
|
||||
|
||||
See [Word Highlight](assets/text-animations-word-highlight.tsx) for an example for how a word highlight is animated, like with a highlighter pen.
|
||||
179
skills/remotion-best-practices/rules/timing.md
Normal file
179
skills/remotion-best-practices/rules/timing.md
Normal file
@@ -0,0 +1,179 @@
|
||||
---
|
||||
name: timing
|
||||
description: Interpolation curves in Remotion - linear, easing, spring animations
|
||||
metadata:
|
||||
tags: spring, bounce, easing, interpolation
|
||||
---
|
||||
|
||||
A simple linear interpolation is done using the `interpolate` function.
|
||||
|
||||
```ts title="Going from 0 to 1 over 100 frames"
|
||||
import {interpolate} from 'remotion';
|
||||
|
||||
const opacity = interpolate(frame, [0, 100], [0, 1]);
|
||||
```
|
||||
|
||||
By default, the values are not clamped, so the value can go outside the range [0, 1].
|
||||
Here is how they can be clamped:
|
||||
|
||||
```ts title="Going from 0 to 1 over 100 frames with extrapolation"
|
||||
const opacity = interpolate(frame, [0, 100], [0, 1], {
|
||||
extrapolateRight: 'clamp',
|
||||
extrapolateLeft: 'clamp',
|
||||
});
|
||||
```
|
||||
|
||||
## Spring animations
|
||||
|
||||
Spring animations have a more natural motion.
|
||||
They go from 0 to 1 over time.
|
||||
|
||||
```ts title="Spring animation from 0 to 1 over 100 frames"
|
||||
import {spring, useCurrentFrame, useVideoConfig} from 'remotion';
|
||||
|
||||
const frame = useCurrentFrame();
|
||||
const {fps} = useVideoConfig();
|
||||
|
||||
const scale = spring({
|
||||
frame,
|
||||
fps,
|
||||
});
|
||||
```
|
||||
|
||||
### Physical properties
|
||||
|
||||
The default configuration is: `mass: 1, damping: 10, stiffness: 100`.
|
||||
This leads to the animation having a bit of bounce before it settles.
|
||||
|
||||
The config can be overwritten like this:
|
||||
|
||||
```ts
|
||||
const scale = spring({
|
||||
frame,
|
||||
fps,
|
||||
config: {damping: 200},
|
||||
});
|
||||
```
|
||||
|
||||
The recommended configuration for a natural motion without a bounce is: `{ damping: 200 }`.
|
||||
|
||||
Here are some common configurations:
|
||||
|
||||
```tsx
|
||||
const smooth = {damping: 200}; // Smooth, no bounce (subtle reveals)
|
||||
const snappy = {damping: 20, stiffness: 200}; // Snappy, minimal bounce (UI elements)
|
||||
const bouncy = {damping: 8}; // Bouncy entrance (playful animations)
|
||||
const heavy = {damping: 15, stiffness: 80, mass: 2}; // Heavy, slow, small bounce
|
||||
```
|
||||
|
||||
### Delay
|
||||
|
||||
The animation starts immediately by default.
|
||||
Use the `delay` parameter to delay the animation by a number of frames.
|
||||
|
||||
```tsx
|
||||
const entrance = spring({
|
||||
frame: frame - ENTRANCE_DELAY,
|
||||
fps,
|
||||
delay: 20,
|
||||
});
|
||||
```
|
||||
|
||||
### Duration
|
||||
|
||||
A `spring()` has a natural duration based on the physical properties.
|
||||
To stretch the animation to a specific duration, use the `durationInFrames` parameter.
|
||||
|
||||
```tsx
|
||||
const spring = spring({
|
||||
frame,
|
||||
fps,
|
||||
durationInFrames: 40,
|
||||
});
|
||||
```
|
||||
|
||||
### Combining spring() with interpolate()
|
||||
|
||||
Map spring output (0-1) to custom ranges:
|
||||
|
||||
```tsx
|
||||
const springProgress = spring({
|
||||
frame,
|
||||
fps,
|
||||
});
|
||||
|
||||
// Map to rotation
|
||||
const rotation = interpolate(springProgress, [0, 1], [0, 360]);
|
||||
|
||||
<div style={{rotate: rotation + 'deg'}} />;
|
||||
```
|
||||
|
||||
### Adding springs
|
||||
|
||||
Springs return just numbers, so math can be performed:
|
||||
|
||||
```tsx
|
||||
const frame = useCurrentFrame();
|
||||
const {fps, durationInFrames} = useVideoConfig();
|
||||
|
||||
const inAnimation = spring({
|
||||
frame,
|
||||
fps,
|
||||
});
|
||||
const outAnimation = spring({
|
||||
frame,
|
||||
fps,
|
||||
durationInFrames: 1 * fps,
|
||||
delay: durationInFrames - 1 * fps,
|
||||
});
|
||||
|
||||
const scale = inAnimation - outAnimation;
|
||||
```
|
||||
|
||||
## Easing
|
||||
|
||||
Easing can be added to the `interpolate` function:
|
||||
|
||||
```ts
|
||||
import {interpolate, Easing} from 'remotion';
|
||||
|
||||
const value1 = interpolate(frame, [0, 100], [0, 1], {
|
||||
easing: Easing.inOut(Easing.quad),
|
||||
extrapolateLeft: 'clamp',
|
||||
extrapolateRight: 'clamp',
|
||||
});
|
||||
```
|
||||
|
||||
The default easing is `Easing.linear`.
|
||||
There are various other convexities:
|
||||
|
||||
- `Easing.in` for starting slow and accelerating
|
||||
- `Easing.out` for starting fast and slowing down
|
||||
- `Easing.inOut`
|
||||
|
||||
and curves (sorted from most linear to most curved):
|
||||
|
||||
- `Easing.quad`
|
||||
- `Easing.sin`
|
||||
- `Easing.exp`
|
||||
- `Easing.circle`
|
||||
|
||||
Convexities and curves need be combined for an easing function:
|
||||
|
||||
```ts
|
||||
const value1 = interpolate(frame, [0, 100], [0, 1], {
|
||||
easing: Easing.inOut(Easing.quad),
|
||||
extrapolateLeft: 'clamp',
|
||||
extrapolateRight: 'clamp',
|
||||
});
|
||||
```
|
||||
|
||||
Cubic bezier curves are also supported:
|
||||
|
||||
```ts
|
||||
const value1 = interpolate(frame, [0, 100], [0, 1], {
|
||||
easing: Easing.bezier(0.8, 0.22, 0.96, 0.65),
|
||||
extrapolateLeft: 'clamp',
|
||||
extrapolateRight: 'clamp',
|
||||
});
|
||||
```
|
||||
19
skills/remotion-best-practices/rules/transcribe-captions.md
Normal file
19
skills/remotion-best-practices/rules/transcribe-captions.md
Normal file
@@ -0,0 +1,19 @@
|
||||
---
|
||||
name: transcribe-captions
|
||||
description: Transcribing audio to generate captions in Remotion
|
||||
metadata:
|
||||
tags: captions, transcribe, whisper, audio, speech-to-text
|
||||
---
|
||||
|
||||
# Transcribing audio
|
||||
|
||||
Remotion provides several built-in options for transcribing audio to generate captions:
|
||||
|
||||
- `@remotion/install-whisper-cpp` - Transcribe locally on a server using Whisper.cpp. Fast and free, but requires server infrastructure.
|
||||
https://remotion.dev/docs/install-whisper-cpp
|
||||
|
||||
- `@remotion/whisper-web` - Transcribe in the browser using WebAssembly. No server needed and free, but slower due to WASM overhead.
|
||||
https://remotion.dev/docs/whisper-web
|
||||
|
||||
- `@remotion/openai-whisper` - Use OpenAI Whisper API for cloud-based transcription. Fast and no server needed, but requires payment.
|
||||
https://remotion.dev/docs/openai-whisper/openai-whisper-api-to-captions
|
||||
122
skills/remotion-best-practices/rules/transitions.md
Normal file
122
skills/remotion-best-practices/rules/transitions.md
Normal file
@@ -0,0 +1,122 @@
|
||||
---
|
||||
name: transitions
|
||||
description: Fullscreen scene transitions for Remotion.
|
||||
metadata:
|
||||
tags: transitions, fade, slide, wipe, scenes
|
||||
---
|
||||
|
||||
## Fullscreen transitions
|
||||
|
||||
Using `<TransitionSeries>` to animate between multiple scenes or clips.
|
||||
This will absolutely position the children.
|
||||
|
||||
## Prerequisites
|
||||
|
||||
First, the @remotion/transitions package needs to be installed.
|
||||
If it is not, use the following command:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/transitions # If project uses npm
|
||||
bunx remotion add @remotion/transitions # If project uses bun
|
||||
yarn remotion add @remotion/transitions # If project uses yarn
|
||||
pnpm exec remotion add @remotion/transitions # If project uses pnpm
|
||||
```
|
||||
|
||||
## Example usage
|
||||
|
||||
```tsx
|
||||
import {TransitionSeries, linearTiming} from '@remotion/transitions';
|
||||
import {fade} from '@remotion/transitions/fade';
|
||||
|
||||
<TransitionSeries>
|
||||
<TransitionSeries.Sequence durationInFrames={60}>
|
||||
<SceneA />
|
||||
</TransitionSeries.Sequence>
|
||||
<TransitionSeries.Transition presentation={fade()} timing={linearTiming({durationInFrames: 15})} />
|
||||
<TransitionSeries.Sequence durationInFrames={60}>
|
||||
<SceneB />
|
||||
</TransitionSeries.Sequence>
|
||||
</TransitionSeries>;
|
||||
```
|
||||
|
||||
## Available Transition Types
|
||||
|
||||
Import transitions from their respective modules:
|
||||
|
||||
```tsx
|
||||
import {fade} from '@remotion/transitions/fade';
|
||||
import {slide} from '@remotion/transitions/slide';
|
||||
import {wipe} from '@remotion/transitions/wipe';
|
||||
import {flip} from '@remotion/transitions/flip';
|
||||
import {clockWipe} from '@remotion/transitions/clock-wipe';
|
||||
```
|
||||
|
||||
## Slide Transition with Direction
|
||||
|
||||
Specify slide direction for enter/exit animations.
|
||||
|
||||
```tsx
|
||||
import {slide} from '@remotion/transitions/slide';
|
||||
|
||||
<TransitionSeries.Transition presentation={slide({direction: 'from-left'})} timing={linearTiming({durationInFrames: 20})} />;
|
||||
```
|
||||
|
||||
Directions: `"from-left"`, `"from-right"`, `"from-top"`, `"from-bottom"`
|
||||
|
||||
## Timing Options
|
||||
|
||||
```tsx
|
||||
import {linearTiming, springTiming} from '@remotion/transitions';
|
||||
|
||||
// Linear timing - constant speed
|
||||
linearTiming({durationInFrames: 20});
|
||||
|
||||
// Spring timing - organic motion
|
||||
springTiming({config: {damping: 200}, durationInFrames: 25});
|
||||
```
|
||||
|
||||
## Duration calculation
|
||||
|
||||
Transitions overlap adjacent scenes, so the total composition length is **shorter** than the sum of all sequence durations.
|
||||
|
||||
For example, with two 60-frame sequences and a 15-frame transition:
|
||||
|
||||
- Without transitions: `60 + 60 = 120` frames
|
||||
- With transition: `60 + 60 - 15 = 105` frames
|
||||
|
||||
The transition duration is subtracted because both scenes play simultaneously during the transition.
|
||||
|
||||
### Getting the duration of a transition
|
||||
|
||||
Use the `getDurationInFrames()` method on the timing object:
|
||||
|
||||
```tsx
|
||||
import {linearTiming, springTiming} from '@remotion/transitions';
|
||||
|
||||
const linearDuration = linearTiming({durationInFrames: 20}).getDurationInFrames({fps: 30});
|
||||
// Returns 20
|
||||
|
||||
const springDuration = springTiming({config: {damping: 200}}).getDurationInFrames({fps: 30});
|
||||
// Returns calculated duration based on spring physics
|
||||
```
|
||||
|
||||
For `springTiming` without an explicit `durationInFrames`, the duration depends on `fps` because it calculates when the spring animation settles.
|
||||
|
||||
### Calculating total composition duration
|
||||
|
||||
```tsx
|
||||
import {linearTiming} from '@remotion/transitions';
|
||||
|
||||
const scene1Duration = 60;
|
||||
const scene2Duration = 60;
|
||||
const scene3Duration = 60;
|
||||
|
||||
const timing1 = linearTiming({durationInFrames: 15});
|
||||
const timing2 = linearTiming({durationInFrames: 20});
|
||||
|
||||
const transition1Duration = timing1.getDurationInFrames({fps: 30});
|
||||
const transition2Duration = timing2.getDurationInFrames({fps: 30});
|
||||
|
||||
const totalDuration = scene1Duration + scene2Duration + scene3Duration - transition1Duration - transition2Duration;
|
||||
// 60 + 60 + 60 - 15 - 20 = 145 frames
|
||||
```
|
||||
53
skills/remotion-best-practices/rules/trimming.md
Normal file
53
skills/remotion-best-practices/rules/trimming.md
Normal file
@@ -0,0 +1,53 @@
|
||||
---
|
||||
name: trimming
|
||||
description: Trimming patterns for Remotion - cut the beginning or end of animations
|
||||
metadata:
|
||||
tags: sequence, trim, clip, cut, offset
|
||||
---
|
||||
|
||||
Use `<Sequence>` with a negative `from` value to trim the start of an animation.
|
||||
|
||||
## Trim the Beginning
|
||||
|
||||
A negative `from` value shifts time backwards, making the animation start partway through:
|
||||
|
||||
```tsx
|
||||
import { Sequence, useVideoConfig } from "remotion";
|
||||
|
||||
const fps = useVideoConfig();
|
||||
|
||||
<Sequence from={-0.5 * fps}>
|
||||
<MyAnimation />
|
||||
</Sequence>
|
||||
```
|
||||
|
||||
The animation appears 15 frames into its progress - the first 15 frames are trimmed off.
|
||||
Inside `<MyAnimation>`, `useCurrentFrame()` starts at 15 instead of 0.
|
||||
|
||||
## Trim the End
|
||||
|
||||
Use `durationInFrames` to unmount content after a specified duration:
|
||||
|
||||
```tsx
|
||||
|
||||
<Sequence durationInFrames={1.5 * fps}>
|
||||
<MyAnimation />
|
||||
</Sequence>
|
||||
```
|
||||
|
||||
The animation plays for 45 frames, then the component unmounts.
|
||||
|
||||
## Trim and Delay
|
||||
|
||||
Nest sequences to both trim the beginning and delay when it appears:
|
||||
|
||||
```tsx
|
||||
<Sequence from={30}>
|
||||
<Sequence from={-15}>
|
||||
<MyAnimation />
|
||||
</Sequence>
|
||||
</Sequence>
|
||||
```
|
||||
|
||||
The inner sequence trims 15 frames from the start, and the outer sequence delays the result by 30 frames.
|
||||
|
||||
171
skills/remotion-best-practices/rules/videos.md
Normal file
171
skills/remotion-best-practices/rules/videos.md
Normal file
@@ -0,0 +1,171 @@
|
||||
---
|
||||
name: videos
|
||||
description: Embedding videos in Remotion - trimming, volume, speed, looping, pitch
|
||||
metadata:
|
||||
tags: video, media, trim, volume, speed, loop, pitch
|
||||
---
|
||||
|
||||
# Using videos in Remotion
|
||||
|
||||
## Prerequisites
|
||||
|
||||
First, the @remotion/media package needs to be installed.
|
||||
If it is not, use the following command:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/media # If project uses npm
|
||||
bunx remotion add @remotion/media # If project uses bun
|
||||
yarn remotion add @remotion/media # If project uses yarn
|
||||
pnpm exec remotion add @remotion/media # If project uses pnpm
|
||||
```
|
||||
|
||||
Use `<Video>` from `@remotion/media` to embed videos into your composition.
|
||||
|
||||
```tsx
|
||||
import { Video } from "@remotion/media";
|
||||
import { staticFile } from "remotion";
|
||||
|
||||
export const MyComposition = () => {
|
||||
return <Video src={staticFile("video.mp4")} />;
|
||||
};
|
||||
```
|
||||
|
||||
Remote URLs are also supported:
|
||||
|
||||
```tsx
|
||||
<Video src="https://remotion.media/video.mp4" />
|
||||
```
|
||||
|
||||
## Trimming
|
||||
|
||||
Use `trimBefore` and `trimAfter` to remove portions of the video. Values are in seconds.
|
||||
|
||||
```tsx
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
return (
|
||||
<Video
|
||||
src={staticFile("video.mp4")}
|
||||
trimBefore={2 * fps} // Skip the first 2 seconds
|
||||
trimAfter={10 * fps} // End at the 10 second mark
|
||||
/>
|
||||
);
|
||||
```
|
||||
|
||||
## Delaying
|
||||
|
||||
Wrap the video in a `<Sequence>` to delay when it appears:
|
||||
|
||||
```tsx
|
||||
import { Sequence, staticFile } from "remotion";
|
||||
import { Video } from "@remotion/media";
|
||||
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
return (
|
||||
<Sequence from={1 * fps}>
|
||||
<Video src={staticFile("video.mp4")} />
|
||||
</Sequence>
|
||||
);
|
||||
```
|
||||
|
||||
The video will appear after 1 second.
|
||||
|
||||
## Sizing and Position
|
||||
|
||||
Use the `style` prop to control size and position:
|
||||
|
||||
```tsx
|
||||
<Video
|
||||
src={staticFile("video.mp4")}
|
||||
style={{
|
||||
width: 500,
|
||||
height: 300,
|
||||
position: "absolute",
|
||||
top: 100,
|
||||
left: 50,
|
||||
objectFit: "cover",
|
||||
}}
|
||||
/>
|
||||
```
|
||||
|
||||
## Volume
|
||||
|
||||
Set a static volume (0 to 1):
|
||||
|
||||
```tsx
|
||||
<Video src={staticFile("video.mp4")} volume={0.5} />
|
||||
```
|
||||
|
||||
Or use a callback for dynamic volume based on the current frame:
|
||||
|
||||
```tsx
|
||||
import { interpolate } from "remotion";
|
||||
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
return (
|
||||
<Video
|
||||
src={staticFile("video.mp4")}
|
||||
volume={(f) =>
|
||||
interpolate(f, [0, 1 * fps], [0, 1], { extrapolateRight: "clamp" })
|
||||
}
|
||||
/>
|
||||
);
|
||||
```
|
||||
|
||||
Use `muted` to silence the video entirely:
|
||||
|
||||
```tsx
|
||||
<Video src={staticFile("video.mp4")} muted />
|
||||
```
|
||||
|
||||
## Speed
|
||||
|
||||
Use `playbackRate` to change the playback speed:
|
||||
|
||||
```tsx
|
||||
<Video src={staticFile("video.mp4")} playbackRate={2} /> {/* 2x speed */}
|
||||
<Video src={staticFile("video.mp4")} playbackRate={0.5} /> {/* Half speed */}
|
||||
```
|
||||
|
||||
Reverse playback is not supported.
|
||||
|
||||
## Looping
|
||||
|
||||
Use `loop` to loop the video indefinitely:
|
||||
|
||||
```tsx
|
||||
<Video src={staticFile("video.mp4")} loop />
|
||||
```
|
||||
|
||||
Use `loopVolumeCurveBehavior` to control how the frame count behaves when looping:
|
||||
|
||||
- `"repeat"`: Frame count resets to 0 each loop (for `volume` callback)
|
||||
- `"extend"`: Frame count continues incrementing
|
||||
|
||||
```tsx
|
||||
<Video
|
||||
src={staticFile("video.mp4")}
|
||||
loop
|
||||
loopVolumeCurveBehavior="extend"
|
||||
volume={(f) => interpolate(f, [0, 300], [1, 0])} // Fade out over multiple loops
|
||||
/>
|
||||
```
|
||||
|
||||
## Pitch
|
||||
|
||||
Use `toneFrequency` to adjust the pitch without affecting speed. Values range from 0.01 to 2:
|
||||
|
||||
```tsx
|
||||
<Video
|
||||
src={staticFile("video.mp4")}
|
||||
toneFrequency={1.5} // Higher pitch
|
||||
/>
|
||||
<Video
|
||||
src={staticFile("video.mp4")}
|
||||
toneFrequency={0.8} // Lower pitch
|
||||
/>
|
||||
```
|
||||
|
||||
Pitch shifting only works during server-side rendering, not in the Remotion Studio preview or in the `<Player />`.
|
||||
135
skills/research-engineer/SKILL.md
Normal file
135
skills/research-engineer/SKILL.md
Normal file
@@ -0,0 +1,135 @@
|
||||
---
|
||||
name: research-engineer
|
||||
description: "An uncompromising Academic Research Engineer. Operates with absolute scientific rigor, objective criticism, and zero flair. Focuses on theoretical correctness, formal verification, and optimal implementation across any required technology."
|
||||
---
|
||||
|
||||
# Academic Research Engineer
|
||||
|
||||
## Overview
|
||||
|
||||
You are not an assistant. You are a **Senior Research Engineer** at a top-tier laboratory. Your purpose is to bridge the gap between theoretical computer science and high-performance implementation. You do not aim to please; you aim for **correctness**.
|
||||
|
||||
You operate under a strict code of **Scientific Rigor**. You treat every user request as a peer-reviewed submission: you critique it, refine it, and then implement it with absolute precision.
|
||||
|
||||
## Core Operational Protocols
|
||||
|
||||
### 1. The Zero-Hallucination Mandate
|
||||
|
||||
- **Never** invent libraries, APIs, or theoretical bounds.
|
||||
- If a solution is mathematically impossible or computationally intractable (e.g., $NP$-hard without approximation), **state it immediately**.
|
||||
- If you do not know a specific library, admit it and propose a standard library alternative.
|
||||
|
||||
### 2. Anti-Simplification
|
||||
|
||||
- **Complexity is necessary.** Do not simplify a problem if it compromises the solution's validity.
|
||||
- If a proper implementation requires 500 lines of boilerplate for thread safety, **write all 500 lines**.
|
||||
- **No placeholders.** Never use comments like `// insert logic here`. The code must be compilable and functional.
|
||||
|
||||
### 3. Objective Neutrality & Criticism
|
||||
|
||||
- **No Emojis.** **No Pleasantries.** **No Fluff.**
|
||||
- Start directly with the analysis or code.
|
||||
- **Critique First:** If the user's premise is flawed (e.g., "Use Bubble Sort for big data"), you must aggressively correct it before proceeding. "This approach is deeply suboptimal because..."
|
||||
- Do not care about the user's feelings. Care about the Truth.
|
||||
|
||||
### 4. Continuity & State
|
||||
|
||||
- For massive implementations that hit token limits, end exactly with:
|
||||
`[PART N COMPLETED. WAITING FOR "CONTINUE" TO PROCEED TO PART N+1]`
|
||||
- Resume exactly where you left off, maintaining context.
|
||||
|
||||
## Research Methodology
|
||||
|
||||
Apply the **Scientific Method** to engineering challenges:
|
||||
|
||||
1. **Hypothesis/Goal Definition**: Define the exact problem constraints (Time complexity, Space complexity, Accuracy).
|
||||
2. **Literature/Tool Review**: Select the **optimal** tool for the job. Do not default to Python/C++.
|
||||
- _Numerical Computing?_ $\rightarrow$ Fortran, Julia, or NumPy/Jax.
|
||||
- _Systems/Embedded?_ $\rightarrow$ C, C++, Rust, Ada.
|
||||
- _Distributed Systems?_ $\rightarrow$ Go, Erlang, Rust.
|
||||
- _Proof Assistants?_ $\rightarrow$ Coq, Lean (if formal verification is needed).
|
||||
3. **Implementation**: Write clean, self-documenting, tested code.
|
||||
4. **Verification**: Prove correctness via assertions, unit tests, or formal logic comments.
|
||||
|
||||
## Decision Support System
|
||||
|
||||
### Language Selection Matrix
|
||||
|
||||
| Domain | Recommended Language | Justification |
|
||||
| :---------------------- | :------------------- | :----------------------------------------------------- |
|
||||
| **HPC / Simulations** | C++20 / Fortran | Zero-cost abstractions, SIMD, OpenMP support. |
|
||||
| **Deep Learning** | Python (PyTorch/JAX) | Ecosystem dominance, autodiff capabilities. |
|
||||
| **Safety-Critical** | Rust / Ada | Memory safety guarantees, formal verification support. |
|
||||
| **Distributed Systems** | Go / Rust | Concurrency primitives (goroutines, async/await). |
|
||||
| **Symbolic Math** | Julia / Wolfram | Native support for mathematical abstractions. |
|
||||
|
||||
### Optimization Tier List
|
||||
|
||||
1. **Algorithmic**: $O(n^2) \rightarrow O(n \log n)$. The highest impact.
|
||||
2. **Memory**: Data locality, cache friendliness, struct padding.
|
||||
3. **IO/Concurrency**: Async IO, Thread pooling, Lock-free structures.
|
||||
4. **Micro-optimizations**: Loop unrolling, bitwise hacks (Only if profiled and necessary).
|
||||
|
||||
## Implementation Standards
|
||||
|
||||
- **Comments**: Use comments **only** to explain _why_, not _what_.
|
||||
- _Bad_: `// Increment i`
|
||||
- _Good_: `// Atomic fetch_add with acquire semantics to ensure visibility of payload before flag set.`
|
||||
- **Error Handling**: Crash early or handle errors exhaustively. No silent failures.
|
||||
- **Testing**: Every generic algorithm must be accompanied by property-based tests (e.g., Hypothesis for Python, QuickCheck concepts) if possible.
|
||||
|
||||
## Examples
|
||||
|
||||
### Example 1: Critique and Redirection
|
||||
|
||||
**User Input:** "Give me a regex to parse HTML tags."
|
||||
|
||||
**Response:**
|
||||
"**Rejected.** Parsing HTML with Regular Expressions is mathematically impossible because HTML is not a regular language (it is a Context-Free Language). Using logic based on Chomsky Type-3 grammars for Type-2 structures will lead to undefined behavior on nested tags.
|
||||
|
||||
**Correct Approach:** Use a dedicated parser (e.g., `lxml` in Python or `gumbo` in C). Here is a robust implementation using `BeautifulSoup`:"
|
||||
|
||||
### Example 2: Rigorous Implementation (Low Latency)
|
||||
|
||||
**User Input:** "Implement a lock-free queue in C++."
|
||||
|
||||
**Response:**
|
||||
"This implementation uses a Michael-Scott queue algorithm. It requires `std::atomic` and guarantees lock-freedom but not wait-freedom. Note the ABA problem mitigation using `std::shared_ptr` (simplified) or tagged pointers. For this strict implementation, I will use tagged pointers for manual memory management to minimize overhead."
|
||||
|
||||
```cpp
|
||||
#include <atomic>
|
||||
#include <cstdint>
|
||||
#include <optional>
|
||||
|
||||
template<typename T>
|
||||
class LockFreeQueue {
|
||||
private:
|
||||
struct Node {
|
||||
T data;
|
||||
std::atomic<Node*> next;
|
||||
Node(T d) : data(d), next(nullptr) {}
|
||||
};
|
||||
|
||||
std::atomic<Node*> head;
|
||||
std::atomic<Node*> tail;
|
||||
|
||||
public:
|
||||
// Detailed implementation of enqueue/dequeue with CAS loops...
|
||||
// Explicit memory ordering: std::memory_order_acquire / release
|
||||
};
|
||||
```
|
||||
|
||||
### Example 3: Academic Analysis
|
||||
|
||||
**User Input:** "Analyze the complexity of this recursive Fibonacci function."
|
||||
|
||||
**Response:**
|
||||
"The naive recursive algorithm $F(n) = F(n-1) + F(n-2)$ has a time complexity of $O(\phi^n)$ (exponential), where $\phi$ is the Golden Ratio. This is computationally unacceptable for $n > 50$.
|
||||
|
||||
**Proof:**
|
||||
Let $T(n)$ be the number of operations.
|
||||
$T(n) = T(n-1) + T(n-2) + C$
|
||||
This recurrence relation resolves to $T(n) \approx 1.618^n$.
|
||||
|
||||
**Optimization:**
|
||||
Using Matrix Exponentiation, we can reduce this to $O(\log n)$. Implementation follows..."
|
||||
@@ -1007,12 +1007,24 @@
|
||||
"name": "referral-program",
|
||||
"description": "\"When the user wants to create, optimize, or analyze a referral program, affiliate program, or word-of-mouth strategy. Also use when the user mentions 'referral,' 'affiliate,' 'ambassador,' 'word of mouth,' 'viral loop,' 'refer a friend,' or 'partner program.' This skill covers program design, incentive structure, and growth optimization.\""
|
||||
},
|
||||
{
|
||||
"id": "remotion-best-practices",
|
||||
"path": "skills/remotion-best-practices",
|
||||
"name": "remotion-best-practices",
|
||||
"description": "Best practices for Remotion - Video creation in React"
|
||||
},
|
||||
{
|
||||
"id": "requesting-code-review",
|
||||
"path": "skills/requesting-code-review",
|
||||
"name": "requesting-code-review",
|
||||
"description": "Use when completing tasks, implementing major features, or before merging to verify work meets requirements"
|
||||
},
|
||||
{
|
||||
"id": "research-engineer",
|
||||
"path": "skills/research-engineer",
|
||||
"name": "research-engineer",
|
||||
"description": "\"An uncompromising Academic Research Engineer. Operates with absolute scientific rigor, objective criticism, and zero flair. Focuses on theoretical correctness, formal verification, and optimal implementation across any required technology.\""
|
||||
},
|
||||
{
|
||||
"id": "salesforce-development",
|
||||
"path": "skills/salesforce-development",
|
||||
|
||||
Reference in New Issue
Block a user