Optimize skill files for AI agent use with progressive disclosure
- Fix marketplace.json: add 2 missing skills (content-strategy, product-marketing-context) - Refactor 10 skills over 500 lines to use references/ folders: - email-sequence: 926 → 291 lines - social-content: 809 → 276 lines - competitor-alternatives: 750 → 253 lines - pricing-strategy: 712 → 226 lines - programmatic-seo: 628 → 235 lines - referral-program: 604 → 239 lines - schema-markup: 598 → 175 lines - free-tool-strategy: 576 → 176 lines - paywall-upgrade-cro: 572 → 224 lines - marketing-ideas: 566 → 165 lines Each skill now has core workflow in SKILL.md (<500 lines) with detailed content in references/ folder for progressive disclosure. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
155
skills/paywall-upgrade-cro/references/experiments.md
Normal file
155
skills/paywall-upgrade-cro/references/experiments.md
Normal file
@@ -0,0 +1,155 @@
|
||||
# Paywall Experiment Ideas
|
||||
|
||||
Comprehensive list of A/B tests and experiments for paywall optimization.
|
||||
|
||||
## Trigger & Timing Experiments
|
||||
|
||||
### When to Show
|
||||
- Test trigger timing: after aha moment vs. at feature attempt
|
||||
- Early trial reminder (7 days) vs. late reminder (1 day before)
|
||||
- Show after X actions completed vs. after X days
|
||||
- Test soft prompts at different engagement thresholds
|
||||
- Trigger based on usage patterns vs. time-based only
|
||||
|
||||
### Trigger Type
|
||||
- Hard gate (can't proceed) vs. soft gate (preview + prompt)
|
||||
- Feature lock vs. usage limit as primary trigger
|
||||
- In-context modal vs. dedicated upgrade page
|
||||
- Banner reminder vs. modal prompt
|
||||
- Exit-intent on free plan pages
|
||||
|
||||
---
|
||||
|
||||
## Paywall Design Experiments
|
||||
|
||||
### Layout & Format
|
||||
- Full-screen paywall vs. modal overlay
|
||||
- Minimal paywall (CTA-focused) vs. feature-rich paywall
|
||||
- Single plan display vs. plan comparison
|
||||
- Image/preview included vs. text-only
|
||||
- Vertical layout vs. horizontal layout on desktop
|
||||
|
||||
### Value Presentation
|
||||
- Feature list vs. benefit statements
|
||||
- Show what they'll lose (loss aversion) vs. what they'll gain
|
||||
- Personalized value summary based on usage
|
||||
- Before/after demonstration
|
||||
- ROI calculator or value quantification
|
||||
|
||||
### Visual Elements
|
||||
- Add product screenshots or previews
|
||||
- Include short demo video or GIF
|
||||
- Test illustration vs. product imagery
|
||||
- Animated vs. static paywall
|
||||
- Progress visualization (what they've accomplished)
|
||||
|
||||
---
|
||||
|
||||
## Pricing Presentation Experiments
|
||||
|
||||
### Price Display
|
||||
- Show monthly vs. annual vs. both with toggle
|
||||
- Highlight savings for annual ($ amount vs. % off)
|
||||
- Price per day framing ("Less than a coffee")
|
||||
- Show price after trial vs. emphasize "Start Free"
|
||||
- Display price prominently vs. de-emphasize until click
|
||||
|
||||
### Plan Options
|
||||
- Single recommended plan vs. multiple tiers
|
||||
- Add "Most Popular" badge to target plan
|
||||
- Test number of visible plans (2 vs. 3)
|
||||
- Show enterprise/custom tier vs. hide it
|
||||
- Include one-time purchase option alongside subscription
|
||||
|
||||
### Discounts & Offers
|
||||
- First month/year discount for conversion
|
||||
- Limited-time upgrade offer with countdown
|
||||
- Loyalty discount based on free usage duration
|
||||
- Bundle discount for annual commitment
|
||||
- Referral discount for social proof
|
||||
|
||||
---
|
||||
|
||||
## Copy & Messaging Experiments
|
||||
|
||||
### Headlines
|
||||
- Benefit-focused ("Unlock unlimited projects") vs. feature-focused ("Get Pro features")
|
||||
- Question format ("Ready to do more?") vs. statement format
|
||||
- Urgency-based ("Don't lose your work") vs. value-based
|
||||
- Personalized headline with user's name or usage data
|
||||
- Social proof headline ("Join 10,000+ Pro users")
|
||||
|
||||
### CTAs
|
||||
- "Start Free Trial" vs. "Upgrade Now" vs. "Continue with Pro"
|
||||
- First person ("Start My Trial") vs. second person ("Start Your Trial")
|
||||
- Value-specific ("Unlock Unlimited") vs. generic ("Upgrade")
|
||||
- Add urgency ("Upgrade Today") vs. no pressure
|
||||
- Include price in CTA vs. separate price display
|
||||
|
||||
### Objection Handling
|
||||
- Add money-back guarantee messaging
|
||||
- Show "Cancel anytime" prominently
|
||||
- Include FAQ on paywall
|
||||
- Address specific objections based on feature gated
|
||||
- Add chat/support option on paywall
|
||||
|
||||
---
|
||||
|
||||
## Trial & Conversion Experiments
|
||||
|
||||
### Trial Structure
|
||||
- 7-day vs. 14-day vs. 30-day trial length
|
||||
- Credit card required vs. not required for trial
|
||||
- Full-access trial vs. limited feature trial
|
||||
- Trial extension offer for engaged users
|
||||
- Second trial offer for expired/churned users
|
||||
|
||||
### Trial Expiration
|
||||
- Countdown timer visibility (always vs. near end)
|
||||
- Email reminders: frequency and timing
|
||||
- Grace period after expiration vs. immediate downgrade
|
||||
- "Last chance" offer with discount
|
||||
- Pause option vs. immediate cancellation
|
||||
|
||||
### Upgrade Path
|
||||
- One-click upgrade from paywall vs. separate checkout
|
||||
- Pre-filled payment info for returning users
|
||||
- Multiple payment methods offered
|
||||
- Quarterly plan option alongside monthly/annual
|
||||
- Team invite flow for solo-to-team conversion
|
||||
|
||||
---
|
||||
|
||||
## Personalization Experiments
|
||||
|
||||
### Usage-Based
|
||||
- Personalize paywall copy based on features used
|
||||
- Highlight most-used premium features
|
||||
- Show usage stats ("You've created 50 projects")
|
||||
- Recommend plan based on behavior patterns
|
||||
- Dynamic feature emphasis based on user segment
|
||||
|
||||
### Segment-Specific
|
||||
- Different paywall for power users vs. casual users
|
||||
- B2B vs. B2C messaging variations
|
||||
- Industry-specific value propositions
|
||||
- Role-based feature highlighting
|
||||
- Traffic source-based messaging
|
||||
|
||||
---
|
||||
|
||||
## Frequency & UX Experiments
|
||||
|
||||
### Frequency Capping
|
||||
- Test number of prompts per session
|
||||
- Cool-down period after dismiss (hours vs. days)
|
||||
- Escalating urgency over time vs. consistent messaging
|
||||
- Once per feature vs. consolidated prompts
|
||||
- Re-show rules after major engagement
|
||||
|
||||
### Dismiss Behavior
|
||||
- "Maybe later" vs. "No thanks" vs. "Remind me tomorrow"
|
||||
- Ask reason for declining
|
||||
- Offer alternative (lower tier, annual discount)
|
||||
- Exit survey on dismiss
|
||||
- Friendly vs. neutral decline copy
|
||||
Reference in New Issue
Block a user