Rewrote sync_microsoft_skills.py (v4) to use each SKILL.md's frontmatter 'name' field as the flat directory name under skills/, replacing the nested skills/official/microsoft/<lang>/<category>/<service>/ hierarchy. This fixes CI failures caused by the indexing, validation, and catalog scripts expecting skills/<id>/SKILL.md (depth 1). Changes: - Rewrite scripts/sync_microsoft_skills.py for flat output with collision detection - Update scripts/tests/inspect_microsoft_repo.py for flat name mapping - Update scripts/tests/test_comprehensive_coverage.py for name uniqueness checks - Delete skills/official/ nested directory - Add 129 Microsoft skills as flat directories (e.g. skills/azure-mgmt-botservice-dotnet/) - Move attribution files to docs/ (LICENSE-MICROSOFT, microsoft-skills-attribution.json) - Rebuild skills_index.json, CATALOG.md, README.md (845 total skills)
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name, description, package
| name | description | package |
|---|---|---|
| azure-eventhub-rust | Azure Event Hubs SDK for Rust. Use for sending and receiving events, streaming data ingestion. Triggers: "event hubs rust", "ProducerClient rust", "ConsumerClient rust", "send event rust", "streaming rust". | azure_messaging_eventhubs |
Azure Event Hubs SDK for Rust
Client library for Azure Event Hubs — big data streaming platform and event ingestion service.
Installation
cargo add azure_messaging_eventhubs azure_identity
Environment Variables
EVENTHUBS_HOST=<namespace>.servicebus.windows.net
EVENTHUB_NAME=<eventhub-name>
Key Concepts
- Namespace — container for Event Hubs
- Event Hub — stream of events partitioned for parallel processing
- Partition — ordered sequence of events
- Producer — sends events to Event Hub
- Consumer — receives events from partitions
Producer Client
Create Producer
use azure_identity::DeveloperToolsCredential;
use azure_messaging_eventhubs::ProducerClient;
let credential = DeveloperToolsCredential::new(None)?;
let producer = ProducerClient::builder()
.open("<namespace>.servicebus.windows.net", "eventhub-name", credential.clone())
.await?;
Send Single Event
producer.send_event(vec![1, 2, 3, 4], None).await?;
Send Batch
let batch = producer.create_batch(None).await?;
batch.try_add_event_data(b"event 1".to_vec(), None)?;
batch.try_add_event_data(b"event 2".to_vec(), None)?;
producer.send_batch(batch, None).await?;
Consumer Client
Create Consumer
use azure_messaging_eventhubs::ConsumerClient;
let credential = DeveloperToolsCredential::new(None)?;
let consumer = ConsumerClient::builder()
.open("<namespace>.servicebus.windows.net", "eventhub-name", credential.clone())
.await?;
Receive Events
// Open receiver for specific partition
let receiver = consumer.open_partition_receiver("0", None).await?;
// Receive events
let events = receiver.receive_events(100, None).await?;
for event in events {
println!("Event data: {:?}", event.body());
}
Get Event Hub Properties
let properties = consumer.get_eventhub_properties(None).await?;
println!("Partitions: {:?}", properties.partition_ids);
Get Partition Properties
let partition_props = consumer.get_partition_properties("0", None).await?;
println!("Last sequence number: {}", partition_props.last_enqueued_sequence_number);
Best Practices
- Reuse clients — create once, send many events
- Use batches — more efficient than individual sends
- Check batch capacity —
try_add_event_datareturns false when full - Process partitions in parallel — each partition can be consumed independently
- Use consumer groups — isolate different consuming applications
- Handle checkpointing — use
azure_messaging_eventhubs_checkpointstore_blobfor distributed consumers
Checkpoint Store (Optional)
For distributed consumers with checkpointing:
cargo add azure_messaging_eventhubs_checkpointstore_blob
Reference Links
| Resource | Link |
|---|---|
| API Reference | https://docs.rs/azure_messaging_eventhubs |
| Source Code | https://github.com/Azure/azure-sdk-for-rust/tree/main/sdk/eventhubs/azure_messaging_eventhubs |
| crates.io | https://crates.io/crates/azure_messaging_eventhubs |