chore: implement repo improvements plan (npm scripts, docs, catalog CI, i18n, validator)

- Add npm scripts: validate, validate:strict, index, readme, chain, catalog, build
- Align docs to V4 and 560 skills (GETTING_STARTED, FAQ, BUNDLES, MAINTENANCE, vietnamese)
- build-catalog: output to data/ for catalog, bundles, aliases; add to CI and drift check
- Add yaml dep, Node setup and catalog step in CI; extend auto-commit and drift msg
- Translate CI and MAINTENANCE to English; update CI_DRIFT_FIX and maintenance routine
- QUALITY_BAR/CONTRIBUTING: canonical validator npm run validate; legacy note in validate-skills.js
This commit is contained in:
sck_0
2026-01-29 13:08:02 +01:00
parent 6365f592f0
commit 559dd6f40f
19 changed files with 160 additions and 86 deletions

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# Skill Catalog
Generated at: 2026-01-28T16:10:28.837Z
Generated at: 2026-01-29T12:07:33.859Z
Total skills: 552
Total skills: 553
## architecture (52)
## architecture (53)
| Skill | Description | Tags | Triggers |
| --- | --- | --- | --- |
@@ -56,6 +56,7 @@ Total skills: 552
| `tailwind-design-system` | Build scalable design systems with Tailwind CSS, design tokens, component libraries, and responsive patterns. Use when creating component libraries, implemen... | tailwind | tailwind, scalable, css, tokens, component, libraries, responsive, creating, implementing, standardizing, ui |
| `tailwind-patterns` | Tailwind CSS v4 principles. CSS-first configuration, container queries, modern patterns, design token architecture. | tailwind | tailwind, css, v4, principles, first, configuration, container, queries, token, architecture |
| `testing-patterns` | Jest testing patterns, factory functions, mocking strategies, and TDD workflow. Use when writing unit tests, creating test factories, or following TDD red-gr... | | testing, jest, factory, functions, mocking, tdd, writing, unit, tests, creating, test, factories |
| `unreal-engine-cpp-pro` | Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices. | unreal, engine, cpp | unreal, engine, cpp, pro, development, covering, uobject, hygiene, performance |
| `wcag-audit-patterns` | Conduct WCAG 2.2 accessibility audits with automated testing, manual verification, and remediation guidance. Use when auditing websites for accessibility, fi... | wcag, audit | wcag, audit, conduct, accessibility, audits, automated, testing, manual, verification, remediation, guidance, auditing |
| `workflow-orchestration-patterns` | Design durable workflows with Temporal for distributed systems. Covers workflow vs activity separation, saga patterns, state management, and determinism cons... | | orchestration, durable, temporal, distributed, covers, vs, activity, separation, saga, state, determinism, constraints |
| `workflow-patterns` | Use this skill when implementing tasks according to Conductor's TDD workflow, handling phase checkpoints, managing git commits for tasks, or understanding th... | | skill, implementing, tasks, according, conductor, tdd, handling, phase, checkpoints, managing, git, commits |