chore: release v4.0.0 - sync 550+ skills and restructure docs
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skills/godot-gdscript-patterns/SKILL.md
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name: godot-gdscript-patterns
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description: Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best practices.
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# Godot GDScript Patterns
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Production patterns for Godot 4.x game development with GDScript, covering architecture, signals, scenes, and optimization.
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## Use this skill when
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- Building games with Godot 4
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- Implementing game systems in GDScript
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- Designing scene architecture
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- Managing game state
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- Optimizing GDScript performance
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- Learning Godot best practices
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## Do not use this skill when
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- The task is unrelated to godot gdscript patterns
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- You need a different domain or tool outside this scope
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## Instructions
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- Clarify goals, constraints, and required inputs.
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- Apply relevant best practices and validate outcomes.
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- Provide actionable steps and verification.
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- If detailed examples are required, open `resources/implementation-playbook.md`.
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## Resources
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- `resources/implementation-playbook.md` for detailed patterns and examples.
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